v5.40:
Global Changes:
-First leak cinematic shows red if top looses life and blue if bottom.
-Spell breakers armor type changed to light
-Runner armor type changed to unarmored
-New unit: Dire Wolf
-New unit: Dragon Turtle
-Some tier 2 and 3 unit strength changes
-Fixed treasure wagons income bonus
-Increased Elder Sasquatchs armor and auras effectiveness, but decreased AoE by 100
-Decreased Parallel Voids and Gargoyles aura AoE by 100
-Increased first leak bounty by 2.5%
-At game end towers do not disappear anymore
-Lot of small fixes
-Shrine tier 3 upgrade cost changed from 3000 to 5000
-Explosion radius due to blocking reduced to 300 on normal units and 600 on undef
-Income loss upon entering territory reduced from 30% to 20%
-Added mirror mode (code: -arm, as it is only working in allrandom)
(note that there are couple of races you cant get currently in arm: bright paladin, crypt lord, ogre, night elf, flame mistress; They will be continously added in future versions)
-Shrine autoupgrades at 2500 and 50000 income (limits ment to be such high, mainly for newbies)
-Upgrading to shrine 3 costs now 20000
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Note to allrandom mirror mode: players across each other get the same builder. First the game chooses a /builder for anyone just like in allrandom. Secondly instantly performs mirroring, both of you gets the /same builder, there is 50-50% chance to get your or your enemies builder.
Pairing: Red - Orange, Blue - Yellow, Teal - Purple
If there is no enemy across, then there is the chance that you dont get any hero.
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Race Changes:
-New builder: Crypt lord
-New builder: Bright Paladin
Ogre:
-Living spirit: increased effectiveness of ethereal bless and grant, also reworked their descriptions
-Nerfed Raw Strenght on behemoth to .2%
Flame Mistress:
-Nerfed Cleansing fire to 1%
-Bosskiller is not working on undefeatable (cleansing fire works)
-Doubled Scout Hawks HP
-Sense Weakness upgrade level is limited to one and gives +2% threshold
Human:
-Proudmoore got one slot for weapons, increased base damage by 100
-Reworked Proudmoores swords
-Basic Guard tower minimum damage and attack speed increased slightly
-All canon type towers AoE increased by 25
-1 new Research
-1 new Weapon
Chaos:
-Boar slightly strengthened, can be upgraded to Wolf Rider
-Warchief slightly strengthened, gold cost changed from 2800 to 3300
-Chaos stalkers price changed from 370 to 13700, strength changed accordingly
Night Elf:
-Marsh druid hotkey fixed, faire fire and slow slightly buffed
-Huntress normal damage bounces once, damage against fortified armored units increased by 25
-Basic Archers maximum damage increased by 1
-Hippogryph Riders gold cost reduced by 30, damage slightly increased
Mountain:
-Stone dwarf can be upgraded to Mountain Giant, added small splash damage
-Buffed trembling Power
-Buffed Ice shock slightly
Demon:
-Possessed gnome price changed from 4 to 3, maximum damage increased by 1
-Lava gnome base and maximum damage increased by 1-1
Forester:
-Mammoth Spike cooldown decreased from 15 to 9 seconds
-Increased Mammoth Trees damage by 1200 and attack speed slightly, also given a new skill: Great Hit
Forsaken:
-Nether Strike has triple effectiveness on tentacles
-1 new Research
-Reworked nether essence
-Increased nether voids maximum damage by 1