• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

trouble with custom skins

Status
Not open for further replies.
Level 28
Joined
Feb 18, 2014
Messages
3,580
World Editor does not convert .mdx to .mdl format! Yes when resource are imported to World Editor (model) it has an .mdx format on Import manager then it turn into .mdl format in Object editor stats.
As for your question, make sure you've entred a correct path of textures.
 
Status
Not open for further replies.
Top