Hey everyone! I've been working on my RPG again, and after MANY tries, I still cannot find a trigger that actually works with items well.
For example - I would like a quest that can only be completed if the triggering unit (which has to be the StartingHeroDATA variable in my case) has the said item (Hay, for example).
Knowing that information, I'll finally be able to create the quests I've been working on forever.
~Saryeit
EDIT: Updated the trigger.
For example - I would like a quest that can only be completed if the triggering unit (which has to be the StartingHeroDATA variable in my case) has the said item (Hay, for example).
-
FoodDeliveryCOMPLETE
-
Events
- Unit - A unit comes within 256.00 of Arthas 0071.
-
Conditions
- (Triggering unit) Equal to StartingHeroDATA
-
Actions
- Item - Remove Hay 0217 <gen>
- Game - Display to (All players) the text: Did it work?
- Quest - Mark FoodDeliveryQUESTDATA as Completed
- Item - Create Tome of Experience at (Center of RobertFoodTurnIn <gen>)
-
Events
Knowing that information, I'll finally be able to create the quests I've been working on forever.
~Saryeit
EDIT: Updated the trigger.