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[Trigger] Trigger Problem

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Level 9
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Apr 4, 2004
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I'm still a trigger virgin, so I'd need some help with these here, it seems I'm not allowed to test my map after I made this cinematic triggers.

Cinematic Triggers Part 1:
triggerspart18ne.jpg


Cinematic Triggers Part 2:
triggerspart25xw.jpg


Cinematic Triggers Part 3:
triggerspart32vq.jpg


Cinematic Triggers Part 4:
triggerspart44ac.jpg


Cinematic Triggers Part 5:
triggerspart54oz.jpg


It's a mess, yeah. But that's why I need your help.

Thankful for answers.
 
Level 9
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Messages
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Maybe its not the trigger, but maybe u have accidentally put a script into somewhere which is not allowing it to run. in triggers, if u see the top of the trigger list, u will see ur map, click that and a series of custom scripts will appear, if u accidentally changed it that could be the problem.
 
Level 9
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This map is a part of a campaign. And what you said Shadowz123 about custom scripts in the map trigger list, there was nothing there.
 
Level 9
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Messages
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Here ya go.

I get this error when I try and test run my map.

call CinematicFadeBJ( bj_CINEFADETYPE_FADEOUT, 2.00, "ReplaceableTextures\\CameraMasks\\Black_mask.blp", 0.00, 0.00, 0.00, 0.00 )
 

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Level 9
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That "script" is the error message I get when I try to save the map.

Nvm those crappy map names, gonna change them later on when I get some ideas.
 

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Level 9
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I still get one compile error saying: Invalid numbers of argument.

And that Fade Out trigger wasn't a Custom Script to start with, it was just from the error message I got when I either tried to save my map or test run it.
 
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