- Joined
- Jan 26, 2008
- Messages
- 118
In my latest map people are complaining about that they cant select their units.
And it has happened after I added some advanced but really needed triggers.
So is there somehow I can fix it without removing the triggers? Or is it something else which is the problem?
This is the tigger
(and its x5 (for each race)
suicide Dwarf
And it has happened after I added some advanced but really needed triggers.
So is there somehow I can fix it without removing the triggers? Or is it something else which is the problem?
This is the tigger
(and its x5 (for each race)
suicide Dwarf
-
Events
- Unit - A unit owned by Player 1 (Red) Begins casting an ability
- Unit - A unit owned by Player 2 (Blue) Begins casting an ability
- Unit - A unit owned by Player 3 (Teal) Begins casting an ability
- Unit - A unit owned by Player 4 (Purple) Begins casting an ability
- Unit - A unit owned by Player 5 (Yellow) Begins casting an ability
- Unit - A unit owned by Player 6 (Orange) Begins casting an ability
- Unit - A unit owned by Player 7 (Green) Begins casting an ability
- Unit - A unit owned by Player 8 (Pink) Begins casting an ability
-
Conditions
- (Ability being cast) Equal to Suicide (Neutral Hostile)
-
Actions
-
Unit Group - Pick every unit in (Units currently selected by (Owner of (Casting unit))) and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Unit-type of (Picked unit)) Equal to Dwarf Worker
-
Then - Actions
- Unit - Kill (Picked unit)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Loop - Actions
-
Unit Group - Pick every unit in (Units currently selected by (Owner of (Casting unit))) and do (Actions)
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