Yeah, if the fact that the spiked carapace model is displaying on units bothers you we could try different solutions.
You could just heal the unit for half of the damage when it gets hit, you don't even need an ability for this, the only downside is that the last hit will deal full damage (since the unit dies, it cannot be healed).
I'm pretty sure that there are entire systems that handle these kind of things, but I'm unfamiliar with them, and I do believe this requires jass.