- Joined
- Jul 29, 2009
- Messages
- 12
I need Help With a trigger: So i am making an arena which has a few confusing triggers, I have everything except a failsafe too ensure that the random hero(that is picked to go into the arena) isn't picked twice. So basically this is what i got for the random pick:
What would i do to make it so it wouldn't pick the same (Dying hero) twice
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if (All Conditions are True) then do (Then Actions) else do (Else Actions)
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if - Conditions
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(Owner of (Dying unit)) Equal to player 12 (Brown)
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Randomhero Equal to 12
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Then - Actions
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Unit - Move (Dying unit) instantly to (Random point in Arena <gen>)
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Else - Actions
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Do nothing
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What would i do to make it so it wouldn't pick the same (Dying hero) twice