A little background first, I'm making a golems map taking what I beleive to be the best facets of the old golems, and combining them with some new ideas that I've thought up. Keeping this in mind, I'm trying to design a trigger that will make a "mass attack" function extremely easy and effective to execute.
I want to make it so if I make a rally point to a spot, all units, excluding heroes will make their way towards that target with attack + move on, as well as all other units that spawn after the initial rally is made until it is defaulted back to the unit it started on. Also, I wasn't sure how to handle the two different trigger functions, order issued targeting a point, and an object. I suppose it would require 2 different triggers. IE: someone wants to rally right outside the other guy's base, or they want to rally onto their main structure.
If that is not specific enough, I can elaborate more so, but that's basically what I'm trying to accomplish. Thanks.
I want to make it so if I make a rally point to a spot, all units, excluding heroes will make their way towards that target with attack + move on, as well as all other units that spawn after the initial rally is made until it is defaulted back to the unit it started on. Also, I wasn't sure how to handle the two different trigger functions, order issued targeting a point, and an object. I suppose it would require 2 different triggers. IE: someone wants to rally right outside the other guy's base, or they want to rally onto their main structure.
If that is not specific enough, I can elaborate more so, but that's basically what I'm trying to accomplish. Thanks.