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Please improve map description use this for that BB Code and Tutorial
I say this because of Maps Rules. Map with fail description will be rejected! EDIT: Things that I don't like
*Memory leaks in large numbers!
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Item Area Detection
((Owner of (Casting unit)) is in pg_Infernals) Equal to True
(Number of units in (Units within 900.00 of (Target point of ability being cast) matching ((((Owner of (Matching unit)) is in pg_Ents) Equal to True) and ((Unit-type of (Matching unit)) Equal to Crystal Ball Detector)))) Greater than 0
Actions
Player Group - Pick every player in (All players matching ((Number of units in (Units within 900.00 of (Target point of ability being cast) matching (((Owner of (Matching unit)) Equal to (Matching player)) and ((Unit-type of (Matching unit)) Equal to Crystal Ball Detector)))) Greater than 0)) and do (Actions)
Loop - Actions
Cinematic - Send transmission to (Player group((Picked player))) from a (Picked player) Crystal Ball Detector named Crystal Ball Detect... at (Center of (Playable map area)): Play detected <gen> and display You have been detec.... Modify duration: Set to 5.00 seconds and Wait
Game - Display to pg_Ents for 10.00 seconds the text: ((|c00ff0000 + (Name of (Picked player))) + has been detected!!!|r)
Unit Group - Pick every unit in (Units within 900.00 of (Target point of ability being cast) matching ((((Owner of (Matching unit)) is in pg_Ents) Equal to True) and ((Unit-type of (Matching unit)) Equal to Crystal Ball Detector))) and do (Actions)
Loop - Actions
Cinematic - Ping minimap for pg_Ents at (Position of (Picked unit)) for 5.00 seconds, using a Simple ping of color (100.00%, 0.00%, 0.00%)
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Regrow Tree
Actions
Destructible - Pick every destructible within 90.00 of (Target point of ability being cast) and do (Destructible - Resurrect (Picked destructible) with (Max life of (Picked destructible)) life and Show birth animation)
The next one is broken -.-
Events
Time - Elapsed game time is (2.00 x 60.00) seconds
Conditions
Actions
Unit - Create 1 Unit for Player 1 (Red) at (Center of Region 030 <gen>) facing Default building facing degrees
And this are few of many triggers
*Terrain is very bad, some random tiles and large number of same sized trees, that are placed on ground hills and water!
*Few items
*No Loading Screen (Custom) or Map Preview image -.-
*Can't play in single player mode
Things that I liked: * Custom models
* Buildings/Units
* Abilities (some)
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