- Joined
- Apr 22, 2010
- Messages
- 422
This isnt an very good title, but its like this.
Im created an unit based off the Ancient of Wonders, and i wan tthat unit to basicly kinda change gold to lumber, and vice-versa. I know i cold just make an item that it sells, but i want it to be like this:
Click on Transmute button.---->Wait some time-----> I gain <?> Resources.
I was thinking of using a system of triggers, so that the building trains an dummy unit name "Transmute Gold" which cost gold, and use a system of triggers to make it die on spawn and give me <?> lumber.
I treid to do that, but i blanked out on how.
Also, this building is only abvaiable for one race.
Im created an unit based off the Ancient of Wonders, and i wan tthat unit to basicly kinda change gold to lumber, and vice-versa. I know i cold just make an item that it sells, but i want it to be like this:
Click on Transmute button.---->Wait some time-----> I gain <?> Resources.
I was thinking of using a system of triggers, so that the building trains an dummy unit name "Transmute Gold" which cost gold, and use a system of triggers to make it die on spawn and give me <?> lumber.
I treid to do that, but i blanked out on how.

Also, this building is only abvaiable for one race.
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