- Joined
- Nov 20, 2005
- Messages
- 1,251
Straight to the point: I have 2 players. The user plays as player 1 normally, but in an alternative game mode, the user becomes player 2. Now, afaik there isn't any function that would allow a user to fisically become another player if player x has been set as "user" in the first place, but i bet there are ways of "faking" it, for example transferring the current player 1 score to player 2 every time a unit dies, gets trained, gold is extracted, etc. the question is: HOW?