- Joined
- May 11, 2012
- Messages
- 2,108
-
Start Timer
-

Events
-


Unit - A unit Dies
-
-

Conditions
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-



Then - Actions
-



Else - Actions
-
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-



Then - Actions
-




Set HeroInteger[1] = (Team number of Player 1 (Red))
-




Set HeroInteger[2] = (Team number of Player 2 (Blue))
-




Set HeroInteger[3] = (Team number of Player 3 (Teal))
-




Set HeroInteger[4] = (Team number of Player 4 (Purple))
-




Set HeroInteger[5] = (Team number of Player 5 (Yellow))
-




Set HeroInteger[6] = (Team number of Player 6 (Orange))
-




Set HeroInteger[7] = (Team number of Player 7 (Green))
-




Set HeroInteger[8] = (Team number of Player 8 (Pink))
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






Or - Any (Conditions) are true
-







Conditions
-








(Triggering unit) Equal to Hero[HeroInteger[1]]
-








(Triggering unit) Equal to Hero[HeroInteger[2]]
-








(Triggering unit) Equal to Hero[HeroInteger[3]]
-








(Triggering unit) Equal to Hero[HeroInteger[4]]
-








(Triggering unit) Equal to Hero[HeroInteger[5]]
-








(Triggering unit) Equal to Hero[HeroInteger[6]]
-








(Triggering unit) Equal to Hero[HeroInteger[7]]
-








(Triggering unit) Equal to Hero[HeroInteger[8]]
-
-
-
-





Then - Actions
-






Countdown Timer - Create a timer window for TimerRespawn[HeroInteger[(Team number of (Owner of (Triggering unit)))]] with title ((( + (String(HeroInteger[(Team number of (Owner of (Triggering unit)))]))) + Respawn in:)
-






Set TimerWindowRespawn[HeroInteger[(Team number of (Owner of (Triggering unit)))]] = (Last created timer window)
-






Countdown Timer - Start TimerRespawn[HeroInteger[(Team number of (Owner of (Triggering unit)))]] as a One-shot timer that will expire in 120.00 seconds
-






Countdown Timer - Show TimerWindowRespawn[HeroInteger[(Team number of (Owner of (Triggering unit)))]]
-
-





Else - Actions
-
-
-



Else - Actions
-
-
-

Last edited:



