Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I'm making this map that has a hero that turns invi when its night. Not to get confused with Shadowmeld ability but I'm thinking of a mix between said ability and permanent invi ability. Problem is I don't know how to do this. Can someone help?
Game - The in-game time of day becomes Equal to 18.00
Conditions
Actions
Unit - Add Permanent Invisibility to (Triggering unit)
onDay
Events
Game - The in-game time of day becomes Equal to 6.00
Conditions
Actions
Unit - Remove Permanent Invisibility from (Triggering unit)
Just change Triggering unit to whatever
This permanent invisbility is ingame ability that is used by level 3 wolfs summoned by spell by Far seer, which makes them invisible until they hit target and fade in a bit again if they dont hit it
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.