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Time of Day activated spell

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Level 2
Joined
May 3, 2012
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I'm making this map that has a hero that turns invi when its night. Not to get confused with Shadowmeld ability but I'm thinking of a mix between said ability and permanent invi ability. Problem is I don't know how to do this. Can someone help?
 
Level 23
Joined
Apr 16, 2012
Messages
4,041
  • onNight
    • Events
      • Game - The in-game time of day becomes Equal to 18.00
    • Conditions
    • Actions
      • Unit - Add Permanent Invisibility to (Triggering unit)
  • onDay
    • Events
      • Game - The in-game time of day becomes Equal to 6.00
    • Conditions
    • Actions
      • Unit - Remove Permanent Invisibility from (Triggering unit)
Just change Triggering unit to whatever

This permanent invisbility is ingame ability that is used by level 3 wolfs summoned by spell by Far seer, which makes them invisible until they hit target and fade in a bit again if they dont hit it
 
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