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Units
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Events
- Map initialization
- Conditions
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Actions
- Set Footies = (Units in Rect 000 <gen>)
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Events
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Unit Select
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Events
- Player - Player 1 (Red) Selects a unit
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- OnOff Equal to 0
- ((Triggering unit) is in Footies) Equal to True
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Then - Actions
- Selection - Select Footies for Player 1 (Red)
- Set OnOff = 1
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
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Unit Deselect
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Events
- Player - Player 1 (Red) Deselects a unit
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Triggering unit) is in Footies) Equal to True
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Then - Actions
- Set OnOff = 0
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
it works but it select all the units on the map, and also when i use it after using it about 6-7 times or spamming it the game freezes like b4
also when i select a unit that is not in the unit group.. it selects the unit group
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