Changelog
Custom Loading screen and Minimap has been temporarly removed.
Final Showdown, by Mumbis.
-v2.5-
-changelog-
Heroes:
-Added Flamethrower to the Endurance lineup, try him out!
-Added Savage Soul to the Speed lineup, try her out!
-Added Corrupted Tree to the Speed lineup, try him out!
-Added Child of the Moon to the Magic lineup, try him out!
-Added Trickster to the Magic lineup, try him out!
-Changed the Model and icon of Hierophant to Kael.
Team Forces:
-Changed Varian Wrynn's Divine Shield to Flame Strike.
-Changed Computer Controlled abilities so that they can target mechinical aswell.
Events:
-Way Gates now activates after 5 minutes and stay on.
-Added a random Infernal Spawn.
Items:
Others:
-Fixed some descriptions that were showing incorrect numbers.
-Fixed some spelling mistakes.Final Showdown, by Mumbis.
-v2.4a-
-changelog-
Triggers:
-Fixed so that the healing circles now works properly again.
Items:
-Increased the Cooldown of Healing & Mana Potions to 10 (up from 5)
-v2.4-
-changelog-
Heroes:
-New Hero! Baron Morte, The Death Knigt! Try him out!
-New Hero! Lady Serpentra, The Sea Witch! Try her out!
Shadowsong
-Fixed an error with Wrath where it didn't bounce correctly.
Terrain:
-Added Way Gates which activates after 3 minutes.
The way gates will take you to a new part of the map, giving you new possibilities of tactics.
Also added a boss in the new terrain made, see Creeps below.
Creeps:
-Added a new boss; The Juggernaut.
Juggernaut Boss
-If you slay the Juggernaut boss, you will gain a buff for 3 minutes which increases your dmg, armor and life regen by alot.
Items:
-Removed gold cost of Tome of Endurance.
-v2.3-
-changelog-
Interface:
-Added a new custom Minimap.
Triggers:
-Fixed an Elixir issue.
-Optimized some triggers.
-Fixed the Healing Circle trigger so that it won't colide with any other trigger.
Others:
-Changed Floating damage font size to 9 from 9.5.
-v2.2a-
-changelog-
Heroes:
-Reduced level cap to 20 from 25.
Creeps:
-If you slay the Elder Voidwalker your team will gain a buff, increasing your damage and armor for 2 minutes.
-If you slay the Elder Hydra each member of your team will gain 150 gold.
-Added Events.
Bandit Raid
-Summons 7 bandits and a bandit lord at a random position.
Zombie Attack
-Summons 10 zombies at a random position.
Tornado
-Summons a Tornado for 10 seconds at a random position.
Event Info
an event cannot occur for the first 5 minutes, and the same event cant occur again within 5 minutes, however, when it occurs after that is random.
Terrain:
-Added some hiding spots. Their located at the middle of each lane.
Forces:
-Moved the Orb store into the woods. Located at top right corner and bot left corner.
-v2.2-
-changelog-
Heroes:
Ocean Lord
-Removed Invulnerability from his Underground Pleasure.
-Added a floating text saying he is burrowing when cast.
-Increased health regen to 1.5 from 1 when he's burrowed.
(He's still invisible while burrowed)
Sharpshooter
-Fixed Rocket Blast.
Terrain:
-Terrain remade (again).
-Made used map space smaller.
-Hiding spots has been removed for now.
Creeps:
-Some creeps has been removed and some added.
Others:
-Custom Minimap removed. A new one will be added in short.
-v2.1-
-changelog-
Heroes:
-New Hero! Oiu'galkerz, The Ocean Lord! Try him out!
Others:
-Corrected the Loading Screen.
-v2.0c-
-changelog-
Items:
-Added Teleportation Scroll! (Teleport to any unit (7 seconds delay))
-Increased delay of Recall scroll to 6 from 3 seconds.
Forces:
-Denying now made possible!
-When you deny a Tower/Minion there will be a notice and you will earn gold for it.
-OBS; you can't deny an allied hero. You will get polymorphed for trying to attack an allied hero.
-Middle spawn time reduced to 60 from 75 (like the top and bot lanes)
-v2.0b-
-changelog-
Heroes:
-New Hero! Ezera, the Windchaser! Try her out!
Diana
-Changed model to Gnoll Poacher from Sylvanas Windrunner.
-Changed name to Morgan from Diana.
-Changed Normal attack model.
Items:
-Fixed an error where you could obtain a recipe for free.
Terrain:
-Added a little more detail to the terrain.
Interface:
-Changed the loading screen.
Sound:
-Removed all music. (Since 50% (atleast) of all gamers listen to their own music)
Known Issues:
There is a typo on the loading screen.
It says "Version 2.0a". The current version is 2.0b.
-v2.0a-
-changelog-
Heroes:
-New Hero! Elenai, The Moonlord! Try him out!
Items:
-Added Dark Orb
-Added Frost Orb
-Added Stone of Flames
-Added Dark Sword
-Added Frost Sword
-Added Fire Sword
-Added Moonstone
-v2.0-
-changelog-
Creeps:
-Changed name of Neutral Hostile to Creeps.
-Changed name of Neutral Passive to Neutral.
Items:
-Item Shops redesigned. There are 5 categories:
(Weapons, Armor, Tokens, Consumables and Orbs)
-Changed icon of the Sword item.
-Added Iron Sword
-Added Steel Bar
-Added Holy Orb
-Added Holy Sword
-v1.9a-
-changelog-
Heroes:
Murador
-His "Stab" Ability now deals damage. It did not deal damage before, due to an error in the code.
-Added a "unit ability" to him, "Jump".
Mr Tricky
-Fixed a tooltip error on his "Bladestorm" ability.
-v1.9-
-changelog-
Heroes:
-New Hero! Murador, The Sharpshooter! Try him out! (Designed by MR.Tricky)
-New Hero! Mr Tricky, The Squad Leader! Try him out! (Designed by MR.Tricky)
-Fixed a bug where you could control 2 heroes if you died with Vampire Combatant.
Murador
-All his abilities deals "Hero" Type of damage.
Alsa
-The Cooldown on Acid Bolt (E) has been increased to 11 from 2 seconds.
Yuri
-Yuris slash ability now deals the correct damage its supposed to and to the target only.
Forces:
-Changed positions of Towers to the center of the lane. (To avoid gaps)
Interface:
-Removed fog of war and added Black Mask instead.
Players:
-Added a notice when a player leaves the game.
-v1.8-
-changelog-
Heroes:
-New Hero! Zul'Kis, The Shadow Hunter! Try him out! (Designed by Orcnet)
-New Hero! Yuri, The Vampire Combatant! Try him out! (Designed by MR.Tricky)
Interface:
-Added a custom Minimap.
-v1.7-
-changelog-
Heroes:
-Added a description to the Hero type of armor.
-Think i've fixed an issue where the Killing Spree sounds didn't appear.
Bug Lord
-Fixed some Tooltips that displayed incorrectly.
-Fixed a bug which made the Mass Sleep spell work incorrectly.
Items:
-Added floating texts above shops, to make it easier to find them.
-Increased the stat gain to 2 from 1 on tomes in the skull trader.
-Added Manual of Health to buy in the Skull Trader store.
-Removed cooldown on Tome of Knowledge/Experience.
Forces:
-Decreased cooldown of upgrading your forces to 5 from 30.
-When your castle is vulnerable, you can no longer upgrade your forces.
Summoning Circle
-Made vulnerable.
-If you destroy the other teams Summoning Circle your team will start spawning stronger units.
-in order to make it vulnerable, destroy the guard tower infront of it.
Terrain:
-Added Bushes in which you are able to hide in.
Bushes
-When you enter a bush, you become invisible aslong as you stay in it, though, other people in it can see you! (Also people with true sight) And the invisibility will break if you attack.
-v1.6a-
-changelog-
Heroes:
-made some "normal damage" balancing.
Some heroes had ALOT more starting damage than others.
Shadowsong
-Fixed Song of Time, it had an issue which made it only target mechinical units.
Music:
-Added music. Themes from wc3 playing through the map!
Units:
-fixed some issues which is kinda hard to explain...
-Accidently just placed another "consumables" store where the skull trader is supposed to be... The Skull trader is now availible!
-v1.6-
-changelog-
Heroes:
-New hero! Eldin, The Hierophant! Try him out!
-Stormwind is now protected by Varian Wrynn!
-Silvermoon is now protected by Kael'thas!
Overall
-Fixed some "Requierd spell levels" for some abilties.
Forces:
-Dalaran has been changed to Silvermoon!
Units:
-Towers made stronger!
Terrain:
-Added more detail on the terrain on the lanes.
-Trees made bigger.
-v1.5-
-changelog-
Heroes:
-New Hero! Gary Moore, the Master of Metal! Try him out!
(R.I.P Gary Moore)
Goblin Mech
-Changed damage of Booster to 50/100/150/200 from 200.
Rifleman
-Changed damage of Jump to 50/100/150/200 from 200.
Abilities:
-Changed the ability settup completely!
3 normal abilties with 5 levels each
1 Ultimate with 3 levels
1 unit ability.
-v1.4a-
-changelog-
Heroes:
Goblin Mech
-Fixed his tooltips to display correctly.
Units:
-Added a "Skull Trader".
Events:
-Added Save/Load commands.
Game Modes:
-Added a no load mode (see game modes).
-v1.4-
-changelog-
Heroes:
-New Hero! Mekka, The Goblin Mech! Try him out!
Rifleman
-Changed Number of "bombs" that falls of the Bombard ability to 2 from 10.
-Changed the Range of "Jump" to 750/900/1050/1200 from 500/650/800/1000
Druid
-Increased the pushback range on Cyclone a little bit.
Stats
-You now gain 1 damage per primary stat instead of 0.60.
Items:
-The Cleaver is now a chance on hit to decrease nearby units armor.
Terrain:
-Replaced Sunken Ruins Capony Trees with Summer Tree Walls.
Interface:
-Changed the icons of movement/hold/patrol/attack/defend/learn. (see credits)
-Fixed the Tooltip of the hero stats to something that looks better.
-Changed theme from human to night elf.
-v1.3-
-changelog-
Heroes:
-New Hero! Max, the Rifleman! Try him out!
-New Hero! Califax, the Druid! Try him out!
Forces:
-Changed Stormwind Forces name color to a lighter brown.
Game Modes:
-Added a couple of new game modes to increase the fun and to give the player more possibilities! (Read "Game Modes" for more info)
-v1.2-
-changelog-
Heroes:
Shadowsong
-Decreased casting time on Demon Jester to 0.5 from 8/9/10/11 seconds.
Flame Lord
-Increased damage of Firebolt to 25/35/45/60 from 20/30/40/50.
-Decreased cooldown of Fiery Wrath to 11 from 12 seconds.
-Increased damage to 20/40/60/80 from 10/20/30/40 and mana cost to 125/130/135/140 from 125 of Temprature.
-Changed Through the Ashes Ability.
(The Pheonix now has lower damage but chaos type, and its health and movement speed is the same as the hero has at the moment he dies.)
-Added Skip level req on Soul Burn.
Nether Mage
-Changed the cooldown of Nether Pulse to 10/7/4/2 from 15/10/5/1 seconds.
Deathsinger
-Decreased mana cost of Dark Hounds to 70/72/76/81 from 100.
Pounder
-Decreased chance on hit of Earth pound to 5/10/15/20 from 10/20/30/40 %.
Paladin
-Decreased the mana cost of Holy Light to 60/78/84/97 from 65/100/150/200.
-Decreased the mana cost of Hand of Protection to 40/47/53/59 from 75.
-Decreased the mana cost of Hand of Freedom to 52/59/65/73 from 100.
Juggernaut
-Decreased the mana cost of Ka'Boom to 62/69/72/81 from 100.
-Decreased the mana cost of Wraagh to 20/24/27/31 from 85.
-Decreased the mana cost of berserk to 30/32/36/42 from 50.
-Decreased the mana cost of Battle Roar to 20/21/23/25 from 50.
Events:
-Fixed a revival bug with the Dueling system.
-Note: There is nothing wrong with the multiboard!
To get a kill you just have to do the finishing blow!
-You will now gain a skull if you kill an enemy hero!
Creeps:
-Creeps will now upgrade every 10th minute instead of every 5th.
-Creeps will now react on "Takes Damage" instead of "Is attacked".
Forces:
-Fixed a spawning issue for Stormwind Forces.
-Increased the cost of upgrades to 500 from 300.
Bugs:
-I noticed after some online testing that some people randomly dcd.
It was easily fixed, just simply delete your warcraft 3 cache and it's fixed.
-v1.1-
-changelog-
Heroes:
-New Hero! Sinzar, The Shadowsong! Try him out!
Other:
-Fixed a couple of tooltips I found that showed incorrect text or spelling mistakes.
-v1.0-
-changelog-
Note:
-This map is no longer in Beta stage, it is now in my opinion worth to be called "done".
Other:
-Fixed some Text Messages that displayed incorrectly.
Game Story
Game Story:
The Heroes of Azeroth is once again at war, battling for one and only one thing...
Control over the world and all of its soil, every little corner of it.
All the greatest leaders and champions has been gathered to fight in this one, epic, battle...
This time the war is located in the Sunken Ruins... Dangerous creatures lie sleeping deep
into the ruins of the land... They are not pleased that these forces battle...
The Elfs of Silvermoon controls the North West corner of the isle, while the Humans of Stormwind
controls the South East... In the middle, the real inhabitants of the Isle lay sleeping...
Three forces, one small isle... And only death awaits...
Let there be blood.
Game Features
-31 custom made heroes, everyone has their own 5 custom abilities!
-Over 70 custom made items to improve your hero with!
-Custom stats! (Str, Agi, Int = Endurance, Speed, Magic)
-Max level 20!
-Hiding Spots!
-Custom Minimap, Minimappreview, Loading screen! (Will be back later)
-Combining system, comine items to improve their strength!
-Stacking system, items like Health potion stacks together, to save inventory place!
-Save/Load! type -save to save your hero! (Read more below)
-Alot of different commands to change the gameplay! (Read more below)
-Dueling system! (Read more below)
-Vote kick system! (Read more below)
-Floating Combat text! Displays how much damage you take/deal and healing done/recieved!
-Killing Spree system! (Read more below)
-Name system! (Read more below)
-Zooming System! (Read more below)
-Deny your enemies kills! (Read more below)
-Leakless! You shouldn't notice any lagg!
Note: If your having any problem with DCing, just empty/delete your wc3 cache!
Features Explainations
-Info-
Pick a Hero in the tavern or type in -random to pick a hero.
There is 3 different taverns, Magic, Speed and Strength.
If you happen to choose the wrong hero, you can write: -repick
It will pick a random new hero for you.
To win, destroy the other teams castle.
To do so, you must purchase good items, upgrade your teams soldiers,
gain experience, gold, gather skulls etc.
Skulls is gained when killing a hero, with them you can buy several rewards
later.
Charged items stacks up to 10 times, to save inventory space.
Some items needs to be combined, to do so, you must have the items in the
description of the item you want to combine to.
-Game Modes-
-ar [All Random Heroes]
-sb [Shared Bounty]
-in [Insane Difficult, increases handicap greatly on creeps and Team forces]
-hd [Hard Difficulty, increases handicap on creeps and Team forces]
-ed [Easy Difficuly, decreases handicap on creeps and Team forces]
-nu [No Upgrades, removes the possibility to upgrade your forces]
-nd [No Defeat, turns off the defeat conditions, making the game last forever]
-dota [Dota Mode, Turns all Silvermoon forces into Sentinels and all Stormwind Forces into Scourge]
-nch [No Comp Heroes, Removes the computer controlled heroes that protects your bases]
-ncr [No Creeps Mode, Turns off the creep spawn]
-nl [No Load Mode, disables the loading option]
-Killing Spree-
-3 - [Name of Player] is on a Killing Spree (50 bonus gold)
-4 - [Name of Player] is Dominating (100 bonus)
-5 - [Name of Player] has a Mega-Kill (150 bonus)
-6 - [Name of Player] is Unstoppable (200 bonus)
-7 - [Name of Player] is Wicked Sick (250 bonus)
-8 - [Name of Player] has a M-m-m-m....Monster Kill (300 bonus)
-9 - [Name of Player] is Godlike (350 bonus)
-10+ - [Name of Player] is Beyond Godlike (Somebody kill him!) (400 bonus)
-The displayed text is Beyond Godlike, whereas the game's voice actually says
"Holy Shit!"
-First blood - when a player's hero executes the 1st hero kill of the game, he/she will get extra 200 gold and also the "First blood" verbal acknowledgement.
-Double kill - kill 2 Heroes within a short amount of time (11.5 seconds).
-Triple kill - kill 3 Heroes within a short amount of time (11.5 seconds, any more Hero kills executed in that timeframe will result in "Triple kill" being repeated)
-Ownage - when a team gets 5 or more Hero kills in a row without any hero deaths on their side.
-Stats-
"Speed" (Agility) gives attack speed. 0.01 increased per point.
"Endurance" (Strength) gives health. 20 increased per point.
"Magic" (Intelligence) gives mana. 15 increased per point. And Also 0.05 Mana per second.
Primary stat grants you one damage per stat.
-Vote Kick System-
Write -kick (Player Nr/Id/Name) to start a kick vote.
for example: -kick 3 to start a vote against player 3 teal.
Players can vote -yes or -no
If the vote passes, the player will be kicked.
(You can only start a kick vote against team mates that are humans.)
-Zoom System-
You can write -zoom (Distance) to zoom to the wanted distance.
for example: -zoom 750
(Minimum 300 and maximum 2500 zoom.)
-Name System-
You can change your ingame name by writing: -name XXXX.
For example: -name Mumbis will change your ingame name to
Mumbis.
-Saving and Loading-
To save, simply type: -save
Then a code will be generated for you.
to load, simply type: -load (your code)
for example: -load xXx0-xxxX-00xx-Xxxx-XxxX-x0x0
The load code must be written in exactly as it is stated.
when you save, the code that displays will display large digits and small digits and numbers. Numbers are yellow while large digits are blue and small ones green.
It is important to seperate the small ones from the big aswell! otherwise it will not work to load.
Note: Your save your hero with all its items and gold/skulls.
(This system will probably be removed later on)
-Denying Info-
To deny your enemies kills on minions/towers, last hit your minions before your enemies does, resulting in them not gaining any gold for the kill, while you gain gold for denying the enemy a minion.
Denying a minion will give you 20gold, denying a tower will give you 50.
You CANT however deny an allied hero, if you try to attack one, you will get polymorphed for 60 seconds.
If you deny a minion/tower, a floating text will be shown, saying: "-denied"
Letting you know if you succeded or not.
This isn't as easy as it sounds![]()
Pictures
This hero is a little different in game
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The model of Circle of Shadows is changed ingame.
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OBS; old picture, may be a little different ingame now.
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Credits
-Credits-
-Units & Heroes-
Barbarian Model & Icon by: Dan van Ohllus & Mr.Goblin!
Nether Mage Model & Icon by: Pyramidhe@d!
Juggernaut Model by: Sunchips!
Paladin Model by: Cloudwolf & JokeMaster!
Shaman Model by: Debode! Icon by: Mr.Goblin!
Warlock Model by: ironmaiden!
Gary Moore Model by: NoMan4Hire!
Vampire Combatant Model & Icon by: Dionesiist!
Squad Leader Model by: levigeorge1617!
Sharpshooter model & icon by: TurieL!
Moonlord Model by: Elenai!
Ocean Lord Icon by: 67chrome! Model by: Misha!
-Spells-
Lightning Bolt Model by: Champara Bros!
Acid Mark Icon by: Palaslayer!
Toxic Shot Icon by: bigapple90!
Acid Bomb Icon by: Devine!
Pool of Acid Icon by: exN!
Pool of Acid Model by: Callahan!
Acid Bolt Model by: shamanyouranus!
Thunder Stomp Icon by: CRAZYRUSSIAN!
Shadow Dance Icon by: Palaslayer!
Blood Cloud Model by: crl!
Pool of Blood Model by: JetFangInferno! Icon by: -Stygian-!
HolyMagicProjectile Model by: sPy!
Wrath Icon by: Mumbis!
Knock&Jump System V1.02 by: redscores!
Shadow Slash icon by: Bogrim!
Jump icon by: NFWar!
Slash icon by: Jack_Sparrow93!
Execute icon by: Discipline!
Presence of a Leader icon by: CRAZYRUSSIAN!
Charge icon by: exN!
Endurance icon by: -Berz-!
Bladestorm icon by: Palaslayer!
Aura Shot icon by: Darkfang!
Poison Arrow icon by: 4eNNightmare!
Explosive shot icon by: Jaret!
Drain icon by: 4eNNightmare!
Underwater Pleasure icon by: CRAZYRUSSIAN!
Will of the Ocean icon by: Darkfang!
Coral hound icon & model by: Pyramidhe@d!
The Great Tides icon by: Palaslayer!
The Shattering Wave icon by: Darkfang!
-Items-
Sword icon by: Furby!
Steel bar icon by: KelThuzad!
Iron Sword icon by: Golden-Drake!
Holy Orb icon by: wet_water!
Holy Sword icon by: M0rbid!
Frost Orb icon by: Elfsilver Lord!
Dark Orb icon by: Big Dub!
Stone of Flames icon by: SkriK!
Dark Sword icon by: NFWar!
Frost Sword icon by: Elainiel!
Fire Sword icon by: 67chrome!
Psychopath's Claw icon by: Darkwind!
Mortal Axe icon by: -Berz-!
El Destructor icon by: bigapple90!
-Terrain-
Abandoned Tower model by: unknownczar!
Wood Wall model by: Shadow_killer!
Tree 1 model by: HappyTauren!
Tree 2 model by: Buster!
-Triggers-
Custom Duel System v1.9b, by: Stanley! (More in "Duel?" quest!)
Shadow Dance Triggers by: f0rsAk3n! (original name: Omnislash)
VoteKick/Zoom/Name System by: eleljrk!
CodeGen 0.06 by: TriggerHappy!
-Interface-
Learn New Spell Icon by: Mobilize!
Attack, Move, Hold, Patrol and Stop Icon by: viiva!
Hero Designs-
Moonlord design by Sunshine and night!
Squad Leader design by MR.Tricky!
Sharpshooter design by MR.Tricky!
Shadow Hunter design by Orcnet!
Vampire Combatant design by MR.Tricky!
Windchaser design by Neo Child!
Ocean Lord design by Warlord Ajer'laroir!
-Updates-
Thanks to: Spy for reviewing version 1.0 BETA!
-Testing-
Thanks to: FieryEgon and MR.Tricky for helping me test out my map alot!
[highlight]All imported models & icons is from:
- www.hiveworkshop.com - [/code]