Battle for Lordaeron (Lordaeron WoW)

Battle for Lordaeron is an RPG inspired by WoW, built around fast progression, open-world exploration, and large-scale boss encounters, with a unique PvP twist. Set in a time-altered Eastern Kingdoms, the continent of Lordaeron was torn from Azeroth at the moment of its destruction by the Titans. Players quest for levels, defeat iconic bosses for gear, and choose how to approach each run — whether through pure PvE progression, open PvP skirmishes, or full faction warfare.

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Terrainer Needed

Looking for a terrainer to collaborate on the map.

The map is fully playable — I'm currently focused on systems, triggers, bosses, and balance, so I need someone who can take ownership of the terrain side. Specifically:
  • Revamping older terrain that was built early in development and never properly polished
  • Building terrain for new zones as they get added (Zandalar, Kul'Tiras, Echo Isles,

The key thing is preserving existing layouts — pathing, combat spaces, and trigger regions need to stay intact. This isn't a redesign, just bringing the visuals up to the level the project deserves.

If you enjoy terraining and want a long-term project to contribute to rather than a one-off job, this might be a good fit.

DM me or reply here if interested.
 
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