- Joined
- Sep 11, 2007
- Messages
- 10
Im making a TD and it's good so far, but I have to computers sending creeps, though when one of their food goes to 0 the level starts, but part of Player 11 creeps are still on the map. What im trying to say is how do you make it when the trigger starts, when BOTH player 11 and player 12's food go to 0, not seperate.