Hello. I want to create a tax system where x amount of units gives x amount of gold every x seconds.
I would also be very happy if the trigger was explained
I would also be very happy if the trigger was explained
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Taxes
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Events
- Unit - A unit enters (Playable map area)
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Conditions
- (Unit-type of (Triggering unit)) Equal to Citizen
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Actions
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For each (Integer A) from 1 to 10, do (Actions)
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Loop - Actions
- Wait 10.00 seconds
- Player - Add 20 to (Owner of (Triggering unit)) Current gold
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Loop - Actions
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For each (Integer A) from 1 to 10, do (Actions)
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Events