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Events
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unit - a unit finishes casting an ability
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Conditions
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(Ability being cast) Equal to Pass Ball
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Actions
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Hero - Drop (Item carried by (Triggering unit) of type Zugball) from (Triggering unit)
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Item - Remove (Last dropped item)
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Hero - Create Zugball and give it to (Target unit of ability being cast)
I have also tried
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Item - Create Zugball at (Position of (Target unit of ability being cast))