• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Syntax highlighting

Status
Not open for further replies.

Ralle

Owner
Level 79
Joined
Oct 6, 2004
Messages
10,183
First of all I would like to know which functions should be highlighted specially in Starcraft 2 code.
I extracted all the function names from the file NativeLib.SC2Lib but there are still more function names spread out in various .galaxy files in the SC2 MPQ files. Are the function names that I extracted the most common ones or should I get more?

EDIT: I now also extracted function names from natives.galaxy, AI.galaxy and TacticalAI.galaxy.

These are the function names I extracted:
IntToFixed, IntToString, FixedToInt, FixedToString, StringToInt, StringToFixed, StringLength, StringCase, StringSub, StringEqual, StringContains, SquareRoot, Pow, ModF, Sin, Cos, Tan, ASin, ACos, ATan, ATan2, Point, PointWithOffset, PointGetX, PointGetY, AngleBetweenPoints, DistanceBetweenPoints, RegionEmpty, RegionRect, RegionCircle, RegionAddRect, RegionAddCircle, RegionAddRegion, RegionSetCenter, RegionContainsPoint, RegionGetBoundsMin, RegionGetBoundsMax, RegionGetCenter, ColorGetComponent, TriggerAddEventUnitRegion, TimerStart, TimerRestart, TimerPause, TimerGetElapsed, TimerGetRemaining, TimerGetDuration, TriggerAddEventTimer, PlayerGetPropertyInt, EventPlayer, PlayerGroupEmpty, PlayerGroupSingle, PlayerGroupClear, PlayerGroupCount, PlayerGroupHasPlayer, OrderGetTargetPoint, OrderGetTargetUnit, UnitLastCreated, UnitKill, UnitRemove, UnitGetType, UnitGetOwner, UnitSetOwner, UnitGetPosition, UnitGetFacing, UnitSetFacing, UnitSetPropertyFixed, UnitIssueOrder, TriggerAddEventUnitDied, EventUnit, EventUnitRegion, Return, EventUnitDamageAmount, EventUnitDamageSourceUnit, EventUnitDamageSourcePlayer, EventUnitDamageSourcePoint, EventUnitOrder, UnitGroupEmpty, UnitGroupClear, UnitGroupIssueOrder, UnitGroupHasUnit, TriggerEnable, TriggerIsEnabled, TriggerGetEvalCount, TriggerGetExecCount, TriggerEvaluate, TriggerExecute, TriggerDebugWindowOpen, TriggerDebugOutput, TriggerAddEventMapInit, TriggerAddEventChatMessage, EventChatMessage, customscriptaction, ArithmeticIntMult, ArithmeticRealMult, ArithmeticInt, ArithmeticReal, CombineStringsMult, CombineStrings, And, Or, AndOrMult, AndOr, SetVariable, IfThenElse, SkipRemaining, ConsoleCommand, UnitLastCreatedGroup, MeleeInitResourcesForPlayer, MeleeInitResources, MeleeInitUnitsForPlayer, MeleeInitUnits, MeleeSetOption, MeleeGetOption, MeleeInitOptions, UnitMoverExists, MeleeInitAI, PlayerStartLocation, UnitAbilityEnable, UnitAbilityExists, UnitAbilityCheck, PlayerRace, TechTreeUpgradeAddLevel, VisEnable, VisIsEnabled, VisRevealerCreate, VisRevealerLastCreated, VisRevealerDestroy, VisRevealerEnable, VisRevealerUpdate, TechTreeBehaviorAllow, TechTreeBehaviorIsAllowed, UnitSelect, UnitClearSelection, UnitIsSelected, UnitGroupSelect, UnitGroupSelected, SoundStop, SoundSetVolume, SoundSetPosition, Color, ColorWithAlpha, UnitTestState, PlayerGroupAll, TimerCreate, TimerIsPaused, RandomInt, RandomFixed, GameOver, MinimapPing, CameraInfoDefault, CameraInfoSetValue, CameraInfoGetValue, CameraInfoSetTarget, CameraInfoGetTarget, TriggerAddEventUnitCargo, EventUnitCargo, UnitMagazineCount, UnitGroupCopy, UnitGroupUnit, PlayerGroupCopy, PlayerGroupPlayer, UnitIsAlive, TriggerGetCurrent, TriggerAddEventUnitSelected, TechTreeRequirementsEnable, UnitSetScale, UnitCargo, UnitCargoGroup, PlayerSetAlliance, PlayerGetAlliance, PointWithOffsetPolar, Wait, EventUnitDamageDeathCheck, CreepAdjacent, CreepIsPresent, PowerLevel, PowerIsProvidedBy, TechTreeAbilityCount, TechTreeBehaviorCount, TechTreeUnitCount, TechTreeUpgradeCount, UnitBehaviorTransfer, UnitTechTreeBehaviorCount, UnitTechTreeUnitCount, UnitTechTreeUpgradeCount, AIWaveCreate, AIWaveInfoCreate, AIWaveAddUnit, AIWaveTargetUnitPoint, AIWaveTargetUnit, TriggeringProgressEffect, TriggeringProgressUpgrade, TriggeringProgressUnitType, TriggerAddEventUnitHighlight, TriggerAddEventUnitClick, BankLastCreated, BankExists, BankName, BankSectionCount, BankSectionName, BankKeyCount, BankKeyName, BankSectionExists, BankKeyExists, BankValueIsType, BankLoad, BankRemove, BankSave, BankSectionRemove, BankKeyRemove, BankValueSetFromFixed, BankValueSetFromFlag, BankValueSetFromInt, BankValueSetFromString, BankValueSetFromUnit, BankValueGetAsFixed, BankValueGetAsFlag, BankValueGetAsInt, BankValueGetAsString, BankValueGetAsUnit, EventUnitAbilityStage, EventUnitTargetPoint, EventUnitTargetUnit, EventUnitAbility, AIStart, CameraLockInput, ForEachUnitInGroup, OrderGetPlayer, UnitTestPlane, GameSetNextMap, TriggerQueueIsEmpty, OrderGetFlag, Repeat, UnitLevel, EventUnitXPDelta, UnitXPTotal, EventUnitBehavior, RegionEntireMap, UnitFilterSetState, UnitFilterGetState, UnitGroup, CameraUseModel, AIWaveTargetPlayer, AIWaveInfoSuicide, CatalogEntryCount, CatalogEntryGet, CatalogEntryParent, CatalogEntryScope, CatalogFieldCount, CatalogFieldGet, CatalogFieldValueGet, UnitAbilityCount, UnitAbilityGet, UnitBehaviorCount, UnitBehaviorGet, UnitPauseAll, UnitXPGainEnable, GameTimeOfDaySet, GameTimeOfDayPause, GameTimeOfDayGet, GameTimeOfDayIsPaused, UnitQueueItemCount, UnitQueueItemTypeCheck, PlayerSetState, SoundWait, TriggerSkippableBegin, PlayerGetState, EventUnitProgressUnit, UIUnitColorStyleOverride, UIUnitColorStyleClearOverride, ConversationDestroy, ConversationReplyCreate, ConversationReplyDestroy, ConversationVisible, ConversationLastCreated, ConversationReplyLastCreated, TriggerAddEventConversationReplySelected, ObjectiveLastCreated, ObjectiveDestroy, ObjectiveSetName, ObjectiveSetDescription, ObjectiveSetState, BoardLastCreated, BoardDestroy, BoardShowAll, BoardSetName, BoardSetState, BoardSetColumnCount, BoardSetRowCount, BoardSetColumnWidth, BoardSetGroupCount, BoardRowSetGroup, BoardItemSetText, BoardItemSetTextColor, BoardItemSetBackgroundColor, BoardItemSetIcon, BoardItemSetAlignment, BoardItemSetSortValue, BoardSort, BoardSetPlayerColumn, BoardPlayerAdd, EventConversation, EventConversationReply, TimerWindowLastCreated, TimerWindowDestroy, TimerWindowShow, TimerWindowSetTimer, TimerWindowSetTitle, TimerWindowSetFormat, TimerWindowSetColor, TextTagLastCreated, TextTagSetPosition, TextTagAttachToUnit, TextTagSetVelocity, TextTagShow, TextTagPause, TextTagSetColor, TextTagSetTime, cai_wave_enable, UISetChallengeHighScore, PathGetSourcePoint, SetWalkAnimMoveSpeed, UnitIsVisibleToPlayer, TriggerAddEventUnitReviveProgress, UnitGroupAlliance, DialogSetPosition, AIGetMinPeonCount, DialogControlGetPropertyAsControl, cai_startall, DialogItemMaximumValue, AIWaveEval, UnitQueueItemTime, TimerWindowSetPosition, MercenarySetScenePath, AbsI, ActorCreate, CatalogLinkReplacement, VictoryPanelSetMissionTitle, PingSetTooltip, WaitForConditionWithMaximumDuration, ConversationDataRun, AICombatDiffFlagCatSplashHighPrio, AnimSetTime, ConversationDataLineCount, PingGetPlayerGroup, UnitSetInfoText, CatalogReferenceSet, UISetResourceVisible, MakeUnitUncommandable, SetAnimationTime, EventMouseMovedPosYWorld, ResearchItemIsRecentlyPurchased, DialogControlGetSelectedItem, ActorSend, UIDisplayMessage, PlanetSetMissionTitle, AIDefaultGetFirstUnfinishedReq, CatalogFieldValueSet, UnitLoadModel, MakeMsgTextureVideoPlay, PlanetPanelSetBackgroundImage, ActorSendToAsText, ConversationDataStateName, AISetAPM, EventPlayerPropertyChangeFixed, HelpPanelDisplayPage, DialogClearSubtitlePositionOverride, GameSetMissionTimePaused, KillModel, PingDestroyAll, TriggeringProgressAbility, UnitGroupWaitUntilIdle, EventUnitCreatedBehavior, ActorScopeFromPortrait, ConversationDataChoiceSetPicked, TriggerAddEventBattleReportPanelExit, FlashScreenButton, OrderTargetingRelativePoint, AISetUnitTacticalDisabled, DataTableGetActor, AIIsTownHarvestRunning, CampaignProgressSetCampaignFinished, PathDestroy, TransmissionSourceSetPauseAllowed, UnitGetPropertyResources, AISetFilterAlliance, DataTableSetConversation, TechTreeRestrictionsEnabled, UIHideCinematicText, ConversationDataStateImageEdge, UnitControlGroupAddUnits, ResearchTierLastCreated, UISetCommandAllowed, DialogGetRelativeAnchor, ActorScopeOrphan, _StoreGameUIVisibleStates, QueryPersistent, UnitInventoryLastCreated, DataTableGetBank, AICombatDiffFlagTieBreakInjured, ScreenImageDialogItem, MoverSetAcceleration, UnitSetVariation, PathSetLineTexture, VictoryPanelSetPlanetModelLink, PortraitSetTintColor, UserDataInstance, AICombatDiffFlagTieBreakDetector, ShowHidePlacementModels, SetPlayerGroupAlliance, SoundStopAllModelSounds, SendActorMessageToGameRegionWithFilters, UserDataLoadType, UserDataGetImagePath, DataTableSetPortrait, CreateDialogItemButton, ConversationDataWasSkipped, UnitBehaviorRemove, UnitBehaviorDuration, AIWaveTargetRegion, MakeMsgTransition, DataTableSetPlayerGroup, ObjectiveDestroyAll, UnitBehaviorSetDurationRemaining, BoardItemSetProgressColor, DialogControlInvokeAsString, AITransportSetPanic, TextureVideoStop, ConvertPresetToPurchasable, MovieStopRecording, TechTreeUpgradeAllow, AnimBaselineStop, PlayerInCinematicMode, TextTagAttachToUnitPoint, ConversationDataActiveCamera, HideAllCinematicPortraits, EngineReset, UserDataSetInt, BankVerify, UnitCargoCreate, FogSetDensity, TriggerAddEventUnitSpecializeProgress, MoverSetSpeed, ConversationDestroyAll, ObjectiveSetPlayerGroup, DataTableGetPlanet, WaitForCutsceneToEnd, AIGetGatherDefLocation, ObjectiveCreateForPlayers, ForEachUIFrame, AIGetFullMakeTime, UnitGroupIsDead, ConversationDataStateIndexCount, TechTreeUnitHelpDefault, UnitIsInsideTransport, UnitAbilityGetLevel, TriggerAddEventBattleReportPanelPlayMission, PurchaseItemSetSlot, ConvertCatalogEntryToString, UnitAbilityGetChargeUsed, AISetStock, CreateLookAtTargetAtPoint, EventPlanetPanelDifficultySelected, TextTagDestroy, UnitCargoValue, TerrainShowRegion, UnitSetPosition, CutsceneGoToBookmark, EventPlayerEffectUsedPoint, CreateCopy, AISetFilterBits, SetDialogItemActor, HelpPanelDestroyAllTutorials, DialogControlSetPropertyAsFixed, DataTableGetControl, GamePlayTime, ActorLastCreated, GameSetSeedLocked, TechTreeAbilityAllow, UserDataGetString, ConversationDataLineId, SaveDataTableValueDifficultyLevel, DialogIsOffscreen, CameraSetChannelOnPortrait, TriggerDebugSetTypeColor, FixedToText, PlayerInStoryMode, DialogControlCreate, DataTableSetMarker, PathCreateForUnitType, FogSetStartHeight, EventCustomDialogResult, DataTableSetSoundLink, UISetRestartLoadingScreen, LastReplacedUnit, DataTableGetAIFilter, DataTableGetActorScope, SetTeamColor, SetScale, TextTagSetAlignment, ForEachInteger2, BoardMinimizeSetColor, cai_wave_createdWave, ConversationReplySetState, EventUnitCreatedUnit, VictoryPanelSetCustomStatisticValue, AIFindUnits, EventBattleReportPanelDifficultySelected, TechTreeRestrictionsEnable, PurchaseGroupSetSlot, PlayerPauseAllCharges, SoundLengthQueryWait, AIWaveDelete, AIAttackWaveSetTargetPoint, SoundtrackSetContinuous, Round, DataTableSetSound, TriggerAddEventMercenaryPanelPurchase, AIBuild, PingSetUnit, AIClearCloakedAttacker, AISetUnitNotUsableInWaves, TriggerAddEventGameCreditsFinished, AIWaveTargetGatherO, PlanetSetTechnologyTitle, PlayerPauseAllCooldowns, OrderGetTargetItem, PingSetVisible, ConvertBearingsToString, PlayerScoreValueSetFromFixed, PlanetPanelSetDismissButtonEnabled, UnitBehaviorAddChargeRegen, ModelAnimationLoad, SendTransmissionSimple, StoryMode, MercenarySetUnitText, PlayerGroupAdd, UnitStatusBarClearOverride, DialogItemMinimumValue, PingSetScale, ConversationDataChoiceGetPicked, HideScreenImage, UnitControlGroupClear, DataTableGetInt, PathGetUnit, SoundSetMuted, _BB_HPBorderWidth, DataTableValueCount, DataTableGetAbilCmd, CatalogFieldTypeCategory, PortraitSetPaused, EventMouseMovedPosXUI, DialogControlGetPropertyAsColor, ResearchItemPurchase, AIAttackWaveAddWaypoint, TriggerAddEventUnitCreated, PortraitSetTransitionModel, AIWaveTargetAddWaypoint, EventTimer, ObjectiveShow, UnitGroupLoopCurrent, GameWaitForResourcesToComplete, UnitIsValid, PingCreate, WithinBounds, TriggerAddEventConversationStateChanged, PlayerGetCooldown, MakeModelFaceAngle, AttachSetRotation, DataTableSetCinematic, ListRemove, DataTableSetUnit, UserDataGetInt, BattleReportSetBonusText, UnitInventoryContainer, ConversationDataSaveStateValue, PlanetClearSelected, AIMakeOnce, GameSaveCreate, UnitOrder, GameAttributePlayerValue, ConversationDataGetSound, VictoryPanelAddTrackedStatistic, AIDefaultGetMaker, ActorWorldParticleFXDestroy, PlayerAddChargeUsed, ObjectiveCreate, UnitCheckProgressState, TextTagSetEdgeImage, PingSetPosition, UnitRemoveCooldown, FormatNumber, UIClearBattleNetButtonOffset, SoundStopAllTriggerSounds, TriggerAddEventUnitProperty, AICast, TextureVideoSetTime, RegionAttachToUnit, AIGetUnitsInWavesWithTarget, PortraitSetMuted, AIGetMaxPeonCount, PreloadObject, StringReplaceWord, DataTableSetWave, PreloadSoundLength, PreloadSoundObject, RescueUnit, UserDataGetText, UserDataInstanceCount, TriggerAddEventUnitAcquiredTarget, CameraLookAt, ActionImpact, MakeMsgRefCreate, DialogLastCreated, StringToText222, BankConditionEvaluate, PlanetSetTechnologyName, ConversationDataLoadStateValue, GameTimeOfDayGetLength, MercenarySetAvailabilityText, UnitBehaviorGetCooldown, GameTerrainSet, UserDataGetAbilCmd, VictoryPanelSetAchievementsTitle, UnitInventoryRemove, UnitBehaviorHasFlag, AIWaveTargetMerge, UnitCanAttackTarget, DataTableGetUnit, ResearchTierDestroyAll, UnitInRegion, EventUnitAttributePoints, TriggerAddEventCutsceneBookmarkFired, SetBossBarRace, AIAttackWaveCancel, AIBaseThink, GameIsTransitionMap, BoardItemSetFontSize, ActorScopeKill, ConversationDataStateModel, DialogSetSubtitlePositionOverrideControl, HelpPanelShowTechTreeRace, AIRandomSpawnPoint, GameMapIsBlizzard, BoolToInt, PingGetPosition, MoverSetDestinationZ, AIAttackWaveAddUnits4, CutscenePause, UnitBehaviorCountAll, TriggerDebugEnableType, UnitBehaviorRemovePlayer, UnitAbilityAddCooldown, EventPingedMinimap, UnitSetProgressComplete, UnitIsUnderConstruction, DialogSetSize, PurchaseGroupCreate, PurchaseGroupSetIconFilePath, GameGetChargeRegen, UnitGroupFilterRegion, EventKeyControl, ConversationDataChoiceId, TriggerAddEventSelectedPurchaseItemChanged, TextureVideoSetPaused, ConversationReplyGetText, ConvertBooleanToText, AIAttackWaveSetTargetMelee, MercenarySetImageFilePath, AIAttackWaveUseUnit, VictoryPanelSetBackgroundFilePath, PortraitSetActor, PortraitForceTransition, PlayerScoreValueEnable, UnitCanCreateEffectAtPoint, CatalogFieldType, SetAnimationTimeScale, TextureVideoStopAll, CreateExplosionAtPoint, AIWaveEvalRatio, UnitOrderIsValid, SoundLinkAsset, AIWaveTargetUnitGroup, SetDialogItemTextWriteoutDuration, UIStatusBarOverride, MakeMsgSetPhysicsState, DifficultyEnabled, _BB_HPBarHeight, MercenaryCreate, SetDialogItemImageType, TriggerAddEventCutsceneEndSceneFired, SetDialogItemAnimationDuration, ValueFromDataTableDialogItem, BankValueSetFromPoint, DialogControlIsVisible, PurchaseItemSetTooltipText, UnitAbilityReset, RandomPercent, DataTableGetPoint, ConversationDataChoiceCount, AIIsScriptControlled, AISetStockEx, SetDialogItemCustomTooltip, UnitStatusBarOverride, AIRemoveGroupFromAnyWaves, UIHideTextCrawl, PlayerDifficulty, SoundPlayOnUnit, UnitWeaponCheck, EventUnitOwnerOld, AttachModelToActor, ActorRegionSend, GameAttributePlayersForTeam, EventCameraMoveReason, UnitAddOnParent, ObjectiveGetPlayerGroup, PurchaseSetSelectedPurchaseItem, ConvertStringToCatalogEntry, PauseUnit, AICombatDiffFlagTieBreakRange, UserDataSetUnit, UnitBehaviorEffectPlayer, SetPosition, PreloadSound, EventDialogControl, RegionRandomPoint, PortraitSetMouseTarget, UISetWorldVisible, PlanetPanelSetBackButtonShortcut, ConversationDataChoiceGetPickedCount, UISetChallengeCompleted, AchievementAward, RefDestroy, EventMouseMovedPosZWorld, TextTimeFormat, ConvertPresetToReal, ConvertPresetToString, DataTableSetActor, TriggerAddEventMercenaryPanelSelectionChanged, PerfTestStop, PlanetSetTechnologyTooltipText, UserDataSetCompare, UnitWaitUntilIdle, PathGetDestinationPoint, PlayerCanCreateEffectOnUnit, AISetScoutTimes, ArithmeticRealClamp, DialogControlGetPropertyAsString, TriggerAddEventPlanetMissionSelected, TriggerAddEventVictoryPanelPlayMissionAgain, UIClearMessages, DataTableGetPortrait, ConversationReplySetText, EventPlayerWave, UnitRallyPointTargetPoint, RandomPointBetweenPoints, DialogControlForceTransition, SoundChannelSetVolume, GamePauseAllCooldowns, PlayerHasLicense, WorldHeight, EventGenericName, PingGetUnit, SetRenderToTextureEnabled, DialogControlSelectItem, TechTreeUnitHelp, SetAnimationDuration, ConvertPresetToTrigger, MovieAddTriggerFunction, TextTagSetFontSize, DialogControlGetPropertyAsText, MoverSetDeceleration, SetTacticalAIThink, ConvertXYToString, TurnAllAnimationPropertiesOff, PreloadModel, DialogControlAddItem, UISetNextLoadingScreenTextPosition, PurchaseItemSetState, ConversationDataStateGetValue, QueuedUnitTypeInTrainingQueueSlot, BattleReportAddAchievement, DataTableSetAIFilter, AICombatDiffFlagTieBreakLowHP, DialogClearSubtitlePositionOverrideControl, TriggerAddEventMovieFunction, Log2, GameGetChargeUsed, SwooshCamera, ResearchItemSetTooltipText, TextureGroupApply, SetBearingsFrom, TextureDump, GameGetSpeedValue, DataTableGetText, SoundChannelStop, ConvertPlayerColorToColor, cai_waves_enable, GameAddCooldown, GamePauseAllCharges, DialogGetAnchor, UnitFilterMatch, DialogGetTransparency, UserDataSetModel, AIAttackWaveSetTargetPlayer, PlanetSetTechnologyIconFilePath, DialogGetOffsetY, DialogControlHookup, BankOptionSet, AIAttackWaveSend, SwitchCase, DifficultyIstwo, AttachModelToUnit, UnitAbilityChargeInfo, DataTableSetUnitFilter, DialogControlSetPropertyAsControl, AIGetRawGasNumSpots, ResearchItemDestroy, UnitGroupFilterAlliance, EventPlayerEffectUsedUnitType, EventPingUnit, PathGetLineWidth, ScreenImageDialog, PingSetModel, SetAllSoundChannelVolumes, AIWaveHarassRetreat, StringExternalAsset, PurchaseItemSetRecentlyPurchased, TriggerAddEventUnitBehaviorChange, Print, ConvertTargetFilterStringToUnitFilter, SetPosition2DH, SetDialogItemStyle, ConvertStringToCatalogFieldName, GameCheatsEnabled, AIControlWantsToMove, SimpleLookAtStop, PlayerRemoveChargeUsed, TruncI, TriggerAddEventUnitRemoved, PlanetSetTechnologyText, TransmissionSend, CutsceneShow, TextTagSetBackgroundOffset, AISetFilterLifePerMarker, MainActorofUnit, ResearchCategorySetLastLevel, AchievementPanelSetVisible, TriggerAddEventPurchaseExit, PortraitSetAnim, Pow2I, PurchaseCategoryDestroyAll, TimerWindowCreate, ShowHideUnit, UnitGroupSearch, BattleReportSetMissionImage, DataTableGetPlayerGroup, DialogSetChannel, UnitCanAttackUnit, GameIsTestMap, AISetFilterPlane, CopyOfCameraObject, EventBattleReportPanelMissionSelected, ActorFromScope, AIHarvestRate, UnitBehaviorRemoveChargeUsed, MercenaryIsRecentlyPurchased, UnitRallyPoint, LastCreatedActorScope, DataTableSetBank, RestartGame, PortraitSetRenderType, AIAttackWaveSetKeepAlive, ShowHideLeaderboard, PurchaseItemDestroyAll, VictoryPanelSetVictoryText, UISetCursorVisible, PurchaseItemIsRecentlyPurchased, AIWaveGetUnits, UnitRemoveChargeUsed, ConvertPresetToUnitFilter, BattleReportSetState, EventMouseClickedPosXUI, CampaignInitAI, ResearchItemLastCreated, GameDestroyEffects, SoundChannelPause, OrderTargetingPoint, TriggerAddEventSelectedPurchaseCategoryChanged, SetDialogItemTeamColorIndex, ShareVisionofUnit, AIWaveTargetPoint, TriggerAddEventUnitBecomesIdle, DifficultyNameCampaign, AnimSetPaused, ModelAnimationLoadOverriding, UnitQueueGetProperty, AILastAttacker, MercenaryLastCreated, DataTableSetOrder, TextTagSetText, UserDataSetImageAttachPoint, VictoryPanelSetMissionTimeTitle, EventMouseClickedPosYWorld, TriggerAddEventButtonPressed, DialogControlRemoveItem, TriggerAddEventUnitAttributeChange, DataTableGetWaveTarget, PurchaseCategorySetState, UnitAbilityMaxLevel, SetDialogItemChecked, ConversationDataChoiceSetPickedCount, TriggerAddEventPlanetMissionLaunched, ValueFromDataTableDifficultyLevel, ActorRegionCreate, AddUnitGroupToUnitGroup, TriggerAddEventPlanetPanelReplayPressed, RegionPlayableMap, GameTimeOfDaySetLength, AIAttackWaveSetTargetUnit, PurchaseCategoryDestroy, DataTableGetReply, ObjectiveSetPriority, UserDataSetString, CatalogEntryClass, TriggerAddEventUnitInventoryChange, SetAnimationCompletion, GameAddChargeUsed, OrderGetTargetType, EventPingPoint, UnitBehaviorRemoveCategory, Convert3DVectorToString, UnitFlashSelection, UnitTypeMoveBlockersFromPoint, GameSetSeed, DataTableGetColor, EventMouseMovedPosYUI, AIReqCountAsBuiltObject, TextureGetSlotComponent, FogSetDensityOverTime, ActorGetText, HideScreenButton, EventMouseClickedPosZWorld, ConversationDataLoadNodeState, UnitTypeIsAffectedByUpgrade, UnitSetCustomValue, PingGetRotation, PortraitSetBackgroundVisible, UnitIsHidden, SimpleLookAtStart, CameraSetMouseRotates, SoundPlayScene, ObjectiveGetName, GlobalCinematicSetting, SetDialogItemToggled, UIShowCustomMenu, AIAttackWaveSetTargetPatrol, UserDataSetSound, AIWaveTargetMelee, GameMapDescription, DialogControlLastCreated, GameCheatAllow, EventUnitTarget, CutsceneSetFilter, UnitAgent, AIGetFilterGroup, OrderSetTargetItem, UnitTypeGetName, PlayMovieTextureOnUnitActor, AIGetGasAmountLeft, PlanetSetBackgroundModelLink, CatalogReferenceGet, BoardMinimizeEnable, ActorFromDoodad, DialogControlInvokeAsText, ActorLastCreatedSend, MoverSetSpeedFromDuration, AIDeclareTown, UISetMiniMapBackGroundColor, CatalogFieldValueCount, StringFind, cai_wave_createdUnits, ConversationShow, DialogControlGetRelativeAnchor, UnitEventSetNullVariableInvalid, MakeMsgRefTableDump, PlanetGetSelected, EventPlanetPanelMissionSelected, UnitAddChargeRegen, PathLastCreated, MakeUnitInvulnerable, BoardCreate, CameraSave, BankLastRestoredUnit, UserDataFieldIsModifiable, DataTableSetWaveInfo, PickEachPlayerInGroup, VictoryPanelSetStatisticsTitle, MakeMsgTextureSelectByMatch, AliasRemove, ActorFromDialogControl, UIAlert, TechTreeUnitAllow, MercenarySetSpecialText, UserDataSetMovie, QueuedBehaviorTypeInTrainingQueueSlot, PointSetHeight, RegionGetAttachUnit, AIDefaultGetFullMakeTime, ConvertIntegerToDebugMessageType, UISetGameMenuItemVisible, TriggerAddEventUnitPowerup, DifficultyAPM, DialogControlSetPropertyAsString, UserDataSaveInstance, CreateDialogItemCheckBox, PlayerValidateEffectUnit, AIExpand, UnitInventoryIndex, Destroy, BankValueGetAsText, UnitInventoryCreate, SoundSetFactors, TriggerAddEventPlayerLeft, MovieStartRecording, TriggerAddEventUnitLearnProgress, StringToText, AIGetDefaultBuildFlags, EventTrigger, TriggerAddEventUnitRevive, ConversationDataResetNodeState, EventUnitProgressObjectType, RemovePlayerGroupFromPlayerGroup, EventCutsceneBookmark, PreloadUnit, UnitAbilityGetCooldown, PlanetSetRewardTitle, SetLocalTintColor, WaterSetState, TriggerDebugSetTypeName, MercenaryPanelSetDismissButtonEnabled, DialogControlCreateInPanel, AITransportSetReturn, GameRemoveCooldown, AttachActorToUnit, TriggerAddEventPlanetPanelDeathComplete, ResearchItemSetDescriptionText, SoundLinkId, cai_runall, DataTableGetUnitRef, UserDataGetActor, EventGameMenuItemSelected, AnimBlendTimeApply, TriggerAddEventUnitGainLevel, GameRemoveChargeRegen, BoardItemSetProgressValue, GameSetSpeedValueMinimum, DialogItemTooltip, EventMouseClickedButton, TextTagCreate, ActorLookAtStop, UISetNextLoadingScreen, CutsceneCreateNew, UISetButtonFaceHighlighted, TimerWindowVisible, Order, FogSetEnabled, DialogItemStyle, PlanetLastCreated, AISetSpecificState, AIWaveInfoAttack, ConvertPresetToRevealer, SoundtrackPause, GameGetMissionTime, CombineTextMultiple, PointPathingCost, PurchaseItemLastCreated, SoundSubtitleText, ActorScopeGetText, PurchaseGroupLastCreated, AbilityCommandGetAction, DialogGetRelativeDialog, MoverSetDestination2D, UnitSetHeight, EventBattleReportPanelSceneSelected, TriggerAddEventUnitDamaged, DialogControlCreateFromTemplate, SetDialogItemMovie, AINearestTownBullyRebuild, ActorScopeCreate, UISetNextLoadingScreenImageScale, DataTableValueExists, CeilingI, CliffLevel, SoundSetOffset, DataTableSetPing, UnitBehaviorSetDuration, BoardPlayerRemove, AIWaveState, AIMeleeStart, TriggerAddEventPlanetPanelBirthComplete, DialogItemIsChecked, PlayAnimationOnDoodadsInRegion, DialogControlSetPropertyAsInt, AIAttackWaveSetTargetEscort, UnitCanCreateEffectOnUnit, AbilityCommandGetAbility, UnitWeaponDamage, MercenarySetState, PlayerGetChargeRegen, EventUnitCreatedAbil, BattleReportSetDifficultyLevelBestTimeText, AIToggleBulliesInRegion, StatusDecrement, UnitTypeGetProperty, PlayerGetColorIndex, TextTagSetFadedTransparency, DialogControlGetOffsetY, DataTableSetPoint, UserDataGetMovie, _BB_PortraitBorderHeight, UnitAddCooldown, AIEvalSetCustomIndex, CreateDialogItemLabel, StatusIncrement, UnitValidateEffectUnit, CrossCliff, TextTagSetMaxSize, ResearchItemSetState, UnitTypeAnimationLoad, DialogItemImage, SetDialogItemRenderPriority, GameSetGlobalTimeScale, CameraSetData, ActorLookAtTypeStop, UnitCreateEffectPoint, PlanetSetTechnologyUnitLink, TurnAnimationPropertiesOff, SetDialogItemAnimationTime, AIWaveGetTimeInCombat, SoundPortraitModel, TransmissionSourceFromUnit, PingDestroy, UserDataGetUserType, DialogGetHeight, PortraitSetModelAnim, cai_wave_isEnabled, AISetMainTown, UserDataResetInstance, HideGameUI, DifficultyName, UnitRemoveChargeRegen, CameraLookAtActor, UserDataField, CameraShake, TextTagSetBackgroundBorderSize, DataTableGetSound, AIGetTownThreats, ScreenButton, UserDataResetAll, GameGetCooldown, DataTableValueRemove, PreloadModelAnimation, AnimPlaySequence, AICombatDiffFlagCatSortBuildingsPrio, AISetGroupTacticalDisabled, AIRemoveGroupFromAnyWavesAndSetHome, GameGetSpeed, ForEachInteger, UserDataSetText, ActionDamage, MercenarySetModelLink, UnitBehaviorAddCooldown, CutscenePlayCutsceneRangeOverTime, UserDataGetCompare, SetDialogItemDesaturationColor, SetDialogItemFlash, UnitSetCursor, SoundtrackDefault, AbsF, DataTableSetString, PortraitSetModel, DataTableGetObjective, AIGlobalSuicide, VisRevealArea, EventPlayerPropertyChangeInt, AttachSetPositionFrom, CameraLookAtUnit, DifficultyHigh, EventUnitProperty, ActorTextureGroupApplyGlobal, PathGetUnitType, cai_getCustomData, AIGrabUnit, DialogControlGetPropertyAsUnit, SetBearingsH, MakeMsgTextureVideoSetTime, VictoryPanelSetSummaryBackgroundFilePath, TriggerStop, DialogControlGetType, TechTreeAbilityIsAllowed, TriggerAddEventUnitGainExperience, PlayerSetColorIndex, RoundI, TextTagFogofWar, AIRemoveUnitFromAnyWaves, CreateActorAtPoint, PingLastCreated, TransmissionSetOption, AISetUnitSuicide, MoveBossBar, UnitSetState, AISetIgnoredByWave, AIGetBuildingCountInTown, PlanetPanelSetContactButtonState, DialogControlDestroy, AIGetMineralNumSpots, UISetResourceTradeCountdownTime, Floor, VictoryPanelClearCustomStatisticTable, ConversationDataLineGetPickedCount, UnitCreate, AchievementsDisable, AttachSetPosition, UnitBehaviorEnabled, ListAdd, ActorLookAtStart, CameraSetVerticalFieldOfView, AIDefaultGetFirstMissingReq, UnitForceStatusBar, UnitGetPropertyKills, TriggerAddEventUnitOrder, DialogControlSetPropertyAsText, TriggerAddEventTimePeriodic, AISetGroupNotUsableInWaves, AnimBlendTimeRemove, ActorScopeFromUnit, PointGetHeight, TriggerAddEventResearchPanelPurchase, BattleReportSetPriority, AIWaveTargetMeleeHarass, SetDialogItemUnit, AIMarker, AnimSetDuration, GameGetGlobalTimeScale, TriggerGetFunction, MakeMsgAnimPlay, PlayAnimation, SetRotation, TextureGroupRemove, ConversationDataStateSetValue, PointSetFacing, PointPathingIsConnected, AIAttackWaveSetTargetGatherD, PortraitSetChannel, AISetStockOpt, AIState, UnitWeaponCount, WaveLastCreated, UnitResetSpeed, DeathCustomize, CatalogFieldValueGetAsInt, GameIsMissionTimePaused, TimerLastStarted, While, ResearchTierSetMaxPurchasesAllowed, UISetSelectionTypeEnabled, PortraitDestroyAll, TriggerAddEventUnitAttacked, PurchaseItemCreate, SaveDataTableValueDialogItem, DialogSetVisible, ConversationDataChoiceGetState, SendActorMessageToGameRegion, DialogControlCreateInPanelFromTemplate, MovieAddSubTitle, BoardItemSetProgressRange, AICombatDiffFlagCatWorkersNormalPrio, BankDeleteCampaignBanks, UnitCreateEffectUnit, AIGetClosestTown, GameSetBackground, VictoryPanelSetMissionTimeText, DataTableSetObjective, AIGetFirstMissingReq, PurchaseGroupDestroyAll, DataTableValueName, TransmissionClearAll, ActionQueueAdd, CreepModify, MakeUnitLookAtUnit, DialogControlIsFullDialog, PowI, SoundSetReverb, PurchaseItemSetMovieFilePath, ActorFromActor, PlanetSetSelected, SoundtrackWait, MoviePlayAfterGame, SetBossBarMaximumValue, ResearchItemSetSelected, DifficultyValueInt, ConversationDataLineSetPickedCount, PortraitSetVisible, EventPurchaseMade, DialogControlGetPropertyAsBool, PathSetLineTileLength, PingGetTooltip, _BB_TitleBarHeight, PingGetScale, EventPlayerEffectUsed, BoardMinimizeShow, CutsceneGoToNextBookmark, UISetBattleNetButtonOffset, CameraGetYaw, EventCutsceneId, ConversationDataPreloadLines, UnitTypeTestAttribute, PlanetSetContactModelLink, CinematicDataRun, UIAlertPoint, DialogSetPositionRelative, UserDataGetImageAttachPoint, DialogControlGetRelativeControl, MinI, ConversationDataStateText, _BB_TitleBarWidth, ConvertCatalogFieldNameToString, DialogSetTransparency, StopLooping, MakeMsgTextureVideoStop, TextureSelectByID, CreateDialogItemAchievement, TransmissionSendAdvanced, UnitsInRegionWithAllianceToPlayerMatchingCondition, ConversationDataActiveLine, AISetFilterLife, DataTableSetByte, PortraitSetFullscreen, UISetCommandDisallowedMessage, SquareRootI, EventUnitOwnerNew, BoardMinimizeSetState, StringToText23, DataTableSetCameraInfo, BankPreload, FixedToTextAdvanced, LookAtTargetFromUnitAttachPoint, SetPositionFrom, SoundAddDSP, AIGetGatherLocation, DialogSetFullscreen, PlayerScoreValueSetFromInt, AISetGeneralRebuildCount, ConversationReplyGetState, ConversationDataStateUpgrade, TerrainTexture, PlanetSetState, ConvertPresetToUnit, SoundtrackSetShuffle, PlanetPanelSetBackButtonTooltip, UnitSetPingCursor, PlayerScoreValueGetAsFixed, ConvertStringToGameLink, AIClearTrainQueue, AttachActorToActor, AIWaveType, AICombatDiffFlagCatSpecialHighPrio, DataTableGetBool, BattleReportPanelGetSelectedBattleReport, cai_wave_run, UIFlyerHelperClearOverride, ResearchCategoryCreate, BattleReportSetShownInMissionTotal, Trunc, ArithmeticIntClamp, AIDefaultCombatPriority, BattleReportSetDifficultyLevelCompleted, PurchaseGroupSetNameText, TriggerWaitForTrigger, TriggerAddEventVictoryPanelExit, DataTableSetColor, StopAllVideoTexturesOnUnit, UnitGetCustomValue, TriggerAddEventUnitTrainProgress, DataTableSetPlanet, BankPlayer, DisplayScreenButton, EventUnitInventoryChange, UnitGroupCount, CatalogFieldExists, UnitBehaviorSpawn, ConvertStringToImageFile, DifficultyValueFixed, DataTableSetTransmission, ResearchCategorySetCurrentLevel, UnitWeaponRemove, SoundPlay, SoundLengthQuery, BattleReportSetSceneImage, CreateLookAtTargetAtUnitAttachPoint, ConvertCatalogScopeToString, UnitIsPaused, CatalogFieldIsScope, PlayerGroupLoopCurrent, AIRemoveUnitFromAnyWavesAndSetHome, DataTableGetTimer, DialogSetObservedType, RestoreUnitSelection, AIWaveIsInCombat, AIReleaseUnit, AIEvalRatio, AIUnitGetWave, GameSetSpeedLocked, CombineText, EventMouseClickedPosYUI, UserDataGetUserInstance, PlayerSetLighting, QueryRegion, PathSetLineWidth, SetPosition2D, AIGetCurPeonCount, AchievementPanelSetCategory, UnitBehaviorAddChargeUsed, TimerSet, TriggerAddEventBattleReportPanelPlayScene, AIDefaultEconomy, MakeUnitLookAtPoint, AISameCommand, TipAlertPanelClear, AIPathingCostMap, AIAttackWaveAddUnits3, cai_waves_stop, UISetChallengeScoreText, PurchaseItemSetDescriptionText, ShowHideBossBar, UnitSetTeamColorIndex, GameSetToDLighting, VictoryPanelSetRewardCredits, TriggerAddEventCustomDialogDismissed, TriggerAddEventUnitArmMagazineProgress, UnitRallyPointTargetCount, MovieDynamicSubtitlesandDuration, PlayerGetChargeUsed, TransmissionCommentConversation, ResearchItemSetIconFilePath, Color255FromFixed, UnitGroupFilterPlayer, AISetStockFree, AIClearResearchQueue, SetDialogItemClickOnDown, SetDialogItemImage2, UnitTypePlacementFromPoint, PurchaseItemPurchase, UISetDragSelectEnabled, WidthOfRegion, cai_waves_run, DataTableGetRegion, MaxF, AliasAdd, UISetCursorAutoHide, GameSetTransitionMap, AISetAllStates, UIFlyerHelperOverride, _BB_HPBarFormatLabel, ConvertCatalogFieldPathToString, DialogGetTitle, UserDataSetUser, UIShowCustomDialog, UserDataSetAbilCmd, ConversationDataStateFixedValue, PointPathingPassable, AISetDefenseRadii, CameraClearChannelOnPortrait, CameraSetChannel, UISetMode, TransmissionSourceFromMovie, AISetFlag, OrderSetAutoCast, UnitControlGroupRemoveUnit, StopPulsingScreenImage, PortraitGetTriggerControl, ResearchItemGetSelected, GameAddChargeRegen, CinematicMode, UnitGroupRemove, ConvertStringToUserDataInstance, BattleReportSetButtonImage, UnitTypeAnimationUnload, PlanetPanelGetContactButtonState, UnitRevive, Switch, AnimBaselineStart, PortraitSetBorderVisible, AIKnownUnitCount, DialogControlGetPropertyAsFixed, PlanetSetBonusText, AIGetCloakedAttacker, AICombatDiffFlagTieBreakBonusDamage, UnitWeaponPeriod, ConvertColorToString, VictoryPanelSetCustomStatisticText, AISetStockExpand, SetDialogItemCurrentValue, CutsceneSetTime, PurchaseGroupSetPlayerGroup, CampaignProgressSetImageFilePath, UnitAbilityAddChargeRegen, HelpPanelDestroyHelpItem, AISetStockAlias, AIGetTownState, HelpPanelDestroyAllTips, UnitGroupAdd, PlayerModifyPropertyInt, BankValueSetFromText, UIStatusBarClearOverride, AIResearch, UserDataSetUpgrade, BattleReportDestroy, AnimSetTimeScaleGlobal, StringToText22, TransmissionWait, PlayerAddCooldown, VictoryPanelSetRewardTitle, DataTableSetRegion, DialogControlSetFullDialog, DataTableSetTrigger, PurchaseGroupSetTooltipText, AIWaveSet, CameraSetValue, SetDialogItemColor, UserDataResetType, DialogGetImage, UnitBehaviorRemoveCooldown, ConversationDataRegisterUnit, UnitWeaponIsEnabled, ConvertPresetToColor, OrderTargetingUnitGroup, CharacterSheetPanelSetNameText, HelpPanelAddTutorial, _BB_PortraitWidth, TextTagSetTextShadow, PlayerValidateEffectPoint, DisplayBossBar, ConversationDataCanRun, ResearchItemCreate, CharacterSheetPanelSetPortraitModelLink, ResearchCategoryDestroy, StoreUnitSelection, CameraRestore, TriggerAddEventKeyPressed, UserDataGetSound, UISetCustomMenuItemShortcut, SetZ, ObjectiveGetDescription, CostOfAbility, GameAttributeGameValue, PreloadAsset, RegionPlayableMapSet, UIAlertClear, DataTableSetWaveTarget, UISetResourceTradingAllowed, ResearchItemSetNameText, TriggerSendEvent, AILastAttack, SoundPause, FullscreenPortrait, AIWaveAddUnitPriority, DialogSetImageVisible, UnitAbilityRemoveChargeRegen, TriggerAddEventMouseClicked, UISetGameMenuItemText, ResearchTierDestroy, _BB_HPBorderHeight, KillDoodadsInRegion, UnitBehaviorGetChargeRegen, PurchaseItemDestroy, RemoveUnitGroupFromUnitGroup, TextureGetSlotName, FogSetColor, SoundtrackPlay, ReviveOrderWithNoTarget, _BB_HPBarChange, AnimDumpDB, AbilityCommandGetCommand, UnitMagazineArm, UILaunchNydusLink, PickEachInteger, PlanetSetPlanetText, CreateModelAtPoint, AnimClear, TriggerAddEventResearchPanelExit, PurchaseItemSetNameText, AIEnableStock, SetUpgradeLevelForPlayer, PlanetSetBonusTitle, AIWaveInfoAdd, CutsceneCreateNoPosition, TriggerAddEventPlayerEffectUsed, AIAddBully, UIFrameFlagCheck, PingSetPlayerPingsShown, TriggerAddEventPlanetPanelCanceled, MakeMsgAnimBracketStart, UnitGetProgressComplete, TextCase, RefreshBossBar, StringWord, TriggerAddEventMouseMoved, ActorScopeLastCreatedSend, UnitTypeFromString, IncrementInteger, CameraApplyInfo, PortraitSetTeamColor, DataTableSetDoodad, DataTableSetRevealer, MercenaryPanelSetCloseButtonEnabled, AIAttackWaveSetTargetUnitGroup, EventConversationState, ConvertPresetToReply, CameraClearChannel, AIInitCampaignTowns, PortraitSetCamera, TransmissionSourceFromModel, DialogControlSetPosition, UISetCustomMenuItemVisible, DialogControlSetPositionRelative, EventUnitInventoryItemTargetUnit, AIHarvest, PlanetDestroy, PortraitLastCreated, _BB_PortraitHeight, UserDataGetColor, UnitInventoryMove, EventButtonPressed, ActorScopeSend, TriggerAddEventPing, FogSetDisableAtUltra, AISetBullyAttackWavePercent, PurchaseItemSetIconFilePath, UserDataSetImageEdge, EventPlayerProperty, ClearPortraitAnimation, PlayerHandle, PlanetSetSecondaryObjectiveText, PortraitWaitForLoad, CameraForceMouseRelative, DialogGetOffsetX, AIGetFlag, FogSetColorOverTime, UnitTypeTestFlag, UserDataGetFixed, StringReplace, ConversationDataStateAttachPoint, DataTableSetActorScope, MakeMsgTextureSelectBySlot, HostSiteOpsSet, PortraitSetOffscreen, ResearchCategoryDestroyAll, VictoryPanelAddCustomStatisticLine, TextureVideoSetFrame, UnitAbilityRemoveChargeUsed, PlanetPanelSetBackButtonText, AIGetAllEscortsGroup, ConvertPresetToPoint, FogSetStartHeightOverTime, ActorScopeFrom, PlayerType, CampaignProgressSetTutorialFinished, EventKeyAlt, GameIsSpeedLocked, RefClear, DialogIsVisible, UnitQueueItemGet, UnitControlGroupRemoveUnits, FormatDuration, UnitGroupAddUnitGroup, DialogDestroyAll, CampaignMode, ConversationDataStateIndex, PingSetColor, AIFilter, PlayerGroupRemove, TimerWindowSetStyle, AISetGroupSuicide, TurnAnimationPropertiesOnWithBlendInOut, DialogItemValue, AINearestTownLimitWaveGather, DataTableGetUnitGroup, CameraUseHeightSmoothing, MoverSetDestinationFrom, PortraitSetLight, cai_setDefGather, DialogControlGetOffsetX, AIAttackWaveSetTargetRegion, AISetUnitScriptControlled, SetBearings, ObjectiveVisible, PlanetSetSecondaryObjectiveTitle, CinematicOverlay, UnitControlGroupAddUnit, PlayerCreateEffectPoint, UnitBehaviorEffectUnit, _BB_HPBarCurrentWidth, UnitHasBehavior, GameIsDebugOptionSet, EventUnitPropertyChangeInt, PurchaseGetSelectedPurchaseItem, AIGetBaseName, AchievementTermQuantitySet, TextTagSetFogVisibility, DataTableGetMarker, RefSet, CatalogFieldIsArray, UnitAbilityGetChargeRegen, CatalogEntryIsDefault, KillingUnit, AIAttackWaveSetTargetMeleeHarass, UISetFrameVisible, ConversationDataRegisterCamera, SetDialogItemBehavior, ConvertStringToCatalogFieldPath, ActorFromPortrait, AnimGroupRemoveAll, _BB_HPBarWidth, CatalogReferenceGetAsInt, PlanetSetResearchTitle, AIIsTacticalDisabled, EventUnitPropertyChangeFixed, DataTableGetByte, SoundtrackSetDelay, UnitGetTag, StringExternalHotkey, UserDataFieldType, PlayerCanCreateEffectAtPoint, UserDataResetValue, LastCreatedActor, PlayerRemoveChargeRegen, DataTableGetUnitFilter, RefSetFromMsg, RefDump, PurchaseItemSetCost, PurchaseCategorySetSlot, AIGetBestTarget, PathSetColor, DialogItemImageType, MoverSetDestinationH, PointFromXYZ, TechTreeUpgradeIsAllowed, PlanetSetPrimaryObjectiveText, TriggerAddEventUnitConstructProgress, Log2I, TriggerAddEventGeneric, BattleReportLastCreated, TriggerAddEventPurchaseMade, AnimSetTimeScale, PathGetLineTexture, UnitBehaviorRemoveChargeRegen, SetDialogItemBlendMode, PathSetVisible, QueryRadius, UserDataSetActor, AIAttackWaveSetTargetEscortNL, AttachSetRotationFrom, LookAtTargetFromPointWithZOffset, AISetFilterMarker, UnitGetAIOption, FogSetFallOffOverTime, CampaignProgressSetText, CameraFollowUnitGroup, EventVictoryPanelDifficultySelected, FogSetFallOff, AICastFlee, AbilityCommand, PlanetDestroyAll, UserDataLoadInstance, AIIsNotUsableInWaves, UnitInventoryItem, UnitInventoryCount, TriggerAddEventDialogControl, ForEachPlayerInGroup, ObjectiveGetPrimary, UserDataSetImagePath, DataTableSetBool, PurchaseGroupDestroy, UnitAbilityShow, SetNextMissionDifficulty, PlayerName, ValueFromDataTableTextTag, SetOpacity, EventCheatUsed, AIInitCampaignHarvest, DialogControlSetSize, TransmissionCommentSound, SaveDataTableValuePlayerColor, ConversationReplyDestroyAll, DialogControlDestroyAll, TextTagSetBackgroundImage, MoverMove, Not, UnitInventoryGroup, CameraSetMouseRotationSpeed, TriggerAddEventUnitStartedAttack, TextHasBeenSet, TriggerAddEventPlayerPropChange, SaveDataTableValueTextTag, CinematicPortrait, Cycle, PlayerGroupAlliance, BattleReportPanelSetSelectedBattleReport, UnitGroupRandomUnit, PlanetSetPlanetName, DataTableGetWaveInfo, ConversationDataActiveSound, Convert3DRotationToString, AIWaveTargetGatherD, EventUnitInventoryItemContainer, QueuedUpgradeTypeInTrainingQueueSlot, UnitGetHeight, AIWaveGet, ColorFromIndex, EventUnitRangeUnit, AIGetMaker, DataTableGetRevealer, AIClearBuildQueue, SetDialogItemText, AddPlayerGroupToPlayerGroup, ResearchItemSetConfirmationText, ClosestUnitToPoint, DisplayScreenImage, EventPlayerEffectUsedUnit, ConvertUnitToUnitGroup, DialogControlSetPropertyAsColor, GameSetLighting, IfThen, AISetFilterShields, MakeMsgAnimGroupApply, DialogIsEnabled, AIHasRes, DataTableSetReply, SoundPlayAtPoint, AIWaveToText, EventUnitBehaviorChange, DifficultyValueUnitType, DataTableSetUnitRef, StringExternal, ResearchTierSetRequiredLevel, AITimePause, ConversationDataStateAbilCmd, UnitGroupClosestToPoint, DialogControlSetPropertyAsBool, AICombatDiffFlagTieBreakHealers, StorySetChange, DialogIsFullscreen, DifficultyIsone, MakeMsgAnimBracketResume, AIWaveGetTimeSinceOrdered, PlayerScoreValueEnableAll, DialogCreate, PlanetCreate, TextTagVisible, SoundPlaySceneFile, DialogIsModal, MoverStopNow, PathCreateForUnit, DialogControlGetPropertyAsInt, PulseScreenImage, TimerKill, TriggerAddEventTimeElapsed, SoundtrackStop, DialogSetEnabled, IfThenMultiple, UnitGetChargeRegen, SoundLengthSync, PurchaseGetSelectedPurchaseCategory, PurchaseCategorySetNameText, AIAttackWaveSetTargetMerge, AIAttackWaveSetTargetGatherO, StopFlashingScreenButton, EventPlayerEffectUsedAmountFixed, ModelSwap, FloorI, PortraitUseTransition, BankOptionGet, CenterOfUnitGroup, DataTableGetDialog, PurchaseCategoryCreate, BattleReportSetMissionText, MercenarySetSelected, MercenaryDestroy, EventUnitInventoryItemTargetPoint, PingSetPlayerGroup, AIGoodGame, SetAlliance, ActorScopeFromDialogControl, UserDataGetUnit, PreloadModelObject, AttachSetBearings, OrderTargetingItem, DataTableGetTransmission, DialogItemText, AISetDifficulty, TriggerAddEventResearchPanelSelectionChanged, DataTableGetCameraInfo, TextWithColor, Comparison, BankValueGetAsPoint, ConvertPresetToTransmission, ValueFromDataTablePlayerColor, UnitBehaviorAdd, MercenarySetTitleText, PickEachUnitInGroup, DataTableSetFixed, TransmissionSource, SetDialogItemImageType2, AIWaveTargetEscort, CutscenePlay, CutsceneStop, UnitAbilitySpend, PlanetSetContactTooltipText, UISetChallengeMode, SetDialogItemMinimumValue, TriggerAddEventSaveGame, DialogControlFadeTransparency, ResearchCategorySetNameText, UnitGetPropertyFixed, AISetFilterSelf, AIGetObjectType, UserDataFieldCount, SetAllianceOneWay, AIGetAllEscorts, PreloadMovie, AIWaveTargetEscortNL, AICombatDiffFlagCatTimedLowPrio, AIGivingUp, TransmissionIsComplete, DataTableGetCinematic, PathSetDestinationPoint, MercenarySetPlayerGroup, UIClearCustomMenuItemList, AIScout, UnitCreateFacingPoint, ReviveOrderTargetingPoint, AndOrMult2, ConversationDataLoadStateValues, AITrain, ActorSendTo, ConvertStringToCutsceneFile, DataTableGetPing, DialogGetChannel, AIWaveTargetPatrol, UISetResourceTradingMinorStep, AchievementErase, AISetStockUnitNext, PortraitCreate, DialogSetOffscreen, UIAlertUnit, PlanetSetPlayerGroup, DialogItemEditValue, SoundLastPlayed, UISetMiniMapCameraFoVVisible, AIGetBuildAtName, PlayerIsEnemy, Ceiling, AIGetNextScoutLoc, AIWaveGetTarget, TriggerActiveCount, UserDataGetUpgrade, DialogControlHookupUnitStatus, PlayerSetDifficulty, KillingPlayer, SetVisibility, UnitBehaviorAddPlayer, AIDefaultExpansion, DataTableSetControl, TriggerAddEventGameMenuItemSelected, TimerWindowSetGapWidth, DeclareNextTown, UnitGetChargeUsed, DialogControlHookupStandard, UnitStatsStart, MinF, UnitDamage, UIShowTextCrawl, VictoryPanelSetRewardText, EventKeyPressed, UnitAbilityChangeLevel, AIClearAllBullies, DataTableGetConversation, UnitOrderCount, DataTableSetUnitGroup, ConvertStringToMovieFile, PortraitGetPlanetPanel, PlayerAddChargeRegen, AIIsCampaign, PlanetSetResearchText, UnitWeaponAdd, TriggerAddEventPlayerAllianceChange, UnitWeaponPeriodRemaining, AIMakeAlways, RepeatForever, DialogSetPositionRelativeToUnit, AIGetScout, TriggerAddEventPlayerAIWave, OrderGetTargetPosition, DialogControlSetEnabled, AIWaveToString, UserDataSetGameLink, CreateDialogItemImage, TriggerAddEventUnitAbility, PurchaseCategoryLastCreated, AIDefaultGetObjectType, IntLoopCurrent, MercenarySetDescriptionText, AIGetFirstUnfinishedReq, SetTacticalAIRange, CatalogLinkReplace, EventUnitInventoryItem, VictoryPanelAddAchievement, ConvertPresetToRegion, DataTableGetSoundLink, TriggerAddEventAbortMission, UISetCustomMenuItemText, AISetFilterRange, UIFrameVisible, DialogSetImage, AIAttackWaveUseGroup, UISetAlertTypeVisible, ActorScopeFromActor, RandomAngle, TriggerQueueClear, AISetFilterLifeMod, EventMouseMovedPosXWorld, UnitCargoLastCreatedGroup, GameIsSeedLocked, DialogControlGetAnchor, CutsceneFade, AIWaveRemoveUnit, ConversationDataSaveStateValues, HelpPanelAddTip, AIAttackWaveAddEscortUnit, AIWaveUnitCount, SelectMainShadowLight, BattleReportSetBestTimeText, UnitStatsStop, MoverSetSpeedMax, WaitForTimer, DialogSetSubtitlePositionOverride, CutsceneLastCreated, RemoveDeathModelsinRegion, CameraGetPitch, UIShowCinematicText, PlanetPanelSetBackButtonEnabled, UnitGroupIdle, SetScreenButtonBorderImage, SetTintColor, ConversationDataStateImagePath, VisExploreArea, PathSetSourcePoint, DataTableGetDoodad, DialogControlGetHeight, PathGetLineTileLength, MovieAddSubTitleText, AIGetDifficulty, MakeUnitFacePoint, SoundLink, PathDestroyAll, AIAttackWaveSetGatherEarlyNoReplace, AITimeIsPaused, DataTableGetString, SetDialogItemUnitLink, ConvertPresetToConversation2, MercenarySetCost, SetDialogItemImage, EventMouseClickedPosXWorld, EventUnitInventoryItemSlot, ConversationDataStateMoviePath, UnitSetProgressStage, AIResetBullyRebuildCountsInRegion, TriggerAddEventBattleReportPanelSelectionChanged, UserDataFieldValueCount, CameraShakeStop, BattleReportSetBonusTitle, AIClearStock, TriggerAddEventMercenaryPanelExit, UnitGroupFilter, MaxI, PreloadLayout, DataTableGetOrder, PointPathingCliffLevel, DialogControlGetWidth, cai_start, CinematicFade, TriggerAddEventUnitResearchProgress, UserDataGetGameLink, BattleReportSetSceneText, UserDataGetImageEdge, RemoveDoodadsinRegion, AIAttackWaveSetGatherPoint, MissileTentacleReturn, DialogIsImageVisible, PlanetSetRewardText, DialogControlSetPropertyAsUnit, DialogItemColor, UnitTypeMoveBlockersFromUnit, PathGetColor, UIGetChallengeHighScore, SetDialogItemTextWriteout, TurnAnimationPropertiesOn, PortraitSetPosition, ConversationDataRegisterPortrait, IncrementReal, AITechFlag, _BB_PortraitBorderWidth, MakeMsgTextureVideoSetPaused, PurchaseGroupSetUnitLink, DataTableValueType, PointGetFacing, Signal, ConversationDataPreloadLinesQueue, PortraitSetSize, BoardResetPosition, EventPlayerEffectUsedUnitOwner, PointSet, TechTreeUnitIsAllowed, DataTableGetTrigger, UnitSetAIOption, ConversationReplyGetIndex, UnitAbilityRemoveCooldown, CameraPan, AbilityClass, UnitTypeGetCost, PlanetSetTooltipText, SetHeight, TextTagShowBackground, DifficultyLow, PurchaseCategorySetPlayerGroup, AISetGroupScriptControlled, BoardSetPosition, UnitValidateEffectPoint, PerfTestStart, AISetNumScouts, TransmissionSourceSetStreamingAllowed, PerfTestGetFPS, PortraitGetGame, PathSetDestinationUnit, HeightOfRegion, PreloadScript, ResearchTierCreate, HelpPanelEnableTechTreeButton, StringToText24, UnitInventorySlot, UnitTypeAnimationLoadOverriding, EventKeyShift, _CineModeStoreCheatStatus, PortraitDestroy, UnitGetAttachmentPoint, WaterPause, ResearchItemSetMovieFilePath, ObjectiveSetPrimary, AcquiredTarget, GameGetSpeedValueMinimum, SendActorMessageToUnit, ConversationDataSimulateRun, UnitUnloadModel, PointReflect, PathGetVisible, DataTableSetTransmissionSource, UserDataTypeFromReference, TriggerAddEventUnitRangePoint, UserDataSetFixed, AICampaignStart, PlayerScoreValueGetAsInt, PathGetDestinationUnit, DataTableClear, PlayerRemoveCooldown, DialogControlSetVisible, PurchaseGroupSetState, ResearchCategoryLastCreated, SetCinematicTransitionStyle, VictoryPanelSetMissionText, AITechCount, PlanetSetPlanetModelLink, RefSetRefreshName, ObjectiveGetState, TriggerAddEventTriggerSkipped, AIGetNextUnusedTownSlot, OrderGetAbilityCommand, StringToText2, UnitRallyPointTargetUnit, DialogControlRemoveAllItems, ActorLookAtTypeStart, TriggerAddEventUnitRange, AttachSetBearingsFrom, ActorTextureGroupPush, SetScreenButtonFlashingBorderImage, SetRotationFrom, HelpPanelAddHint, PointOffsetTowardsPoint, _CineModeRestoreCheatStatus, BattleReportSetResearchText, RefSetFromActor, CatalogEntryIsValid, DialogSetTitle, PreloadImage, PreloadScene, BattleReportSetButtonText, ActorTextureGroupRemoveGlobal, CutsceneCreate, AchievementPercentText, SetDialogItemTooltip, EventUnitDamageEffect, AIPathingCostUnit, GameRemoveChargeUsed, WaitForCondition, ModelAnimationUnload, ConvertPresetToConversation, UnitWeaponGet, CriticalSection, AISetMinimumBullyCount, DataTableSetDialog, CreepSetSpeed, BattleReportSetResearchTitle, AIWaveTargetClearWaypoints, SetDialogItemDesaturated, UnitGroupFilterPlane, ActorFrom, ConversationDataChoiceSetState, TextReplaceWord, AIBestTargetPoint, UnitAddOnChild, CameraUseHeightDisplacement, UISetButtonHighlighted, DataTableSetTimer, IntToText, SetDialogItemAchievement, UnitGetCooldown, DataTableSetAbilCmd, TriggerAddEventCheatUsed, AIAttackWaveSetTargetUnitPoint, RefNotify, MakeMsgRefSetFromRequest, UserDataSetColor, PlanetSetPrimaryObjectiveTitle, ActorSendAsText, ModelEventSuppress, PlanetSetContactTitle, TransmissionSourceFromUnitType, SetBossBarCurrentValue, AIGetMineralAmountLeft, MakeMsgAnimGroupRemove, UIErrorMessage, DialogControlGetItemCount, UnitIsInvulnerable, SetFacing, AIWaveMerge, DialogControlSetObservedType, ModI, DialogGetWidth, GameSetSpeedValue, PlayerCreateEffectUnit, PointWithZOffset, UnitGroupRemoveUnitGroup, AISetStockTown, MercenaryGetSelected, PointFromPositionAndAngle, PlanetSetDescriptionText, PurchaseSetSelectedPurchaseCategory, CharacterSheetPanelSetDescriptionText, PurchaseItemSetPlayerGroup, ActorScopeLastCreated, CreatePingFacingAngle, SoundChannelMute, UserDataSaveType, UnitClearInfoText, DataTableGetWave, UnitAddChargeUsed, TransmissionClear, UnitAbilityAddChargeUsed, GameIsExaminable, SoundSetPaused, AIAttackWaveAddEscortType, DataTableSetInt, MercenarySetCostText, PlayerStatus, CreateUnitsAtPoint2, CutsceneSetGlobalFilter, SetScaleAbsolute, CreateUnitsWithDefaultFacing, ActorTextureGroupPop, EventUnitPowerupUnit, MercenaryPurchase, AIGetTownLocation, PreloadSoundtrack, UnitInventoryUnit, SetDialogItemMaximumValue, AIIsSuicideUnit, FormatTipTitle, PlanetSetContactName, BattleReportCreate, MakeMsgTextureVideoSetFrame, PlayerGroupActive, CameraSetBounds, DataTableSetText, PingIsVisible, TriggerAddEventSaveGameDone, ConversationDataResetStateValues, CatalogReferenceCount, DialogDestroy, EventDialogControlEventType, Pow2, UnitRallyPointCount, SetBossBarBoss, HelpPanelLastCreatedHelpItem, ReplaceUnit, ScreenButtonDialog, EnvironmentShow, UnitGroupCenterOfGroup, TimerWindowResetPosition, SetDialogItemRotation, CameraGetTarget, DataTableGetTransmissionSource, OrderTargetingUnit, UnitTransport, PingSetRotation, SetDialogItemEditorValue, BoardItemSetProgressShow, UserDataInstanceFromReference, DialogControlGetDialog, GameMapName, AIWaveInfo, EventPlayerEffectUsedAmountInt, CameraShakeStart, ResearchItemSetRecentlyPurchased, UnitCheckAbilCmdState, TextTagSetTextAlignment, AIWaveSetType, ConvertStringToCatalogScope, UnitWeaponSpeedMultiplier, ActorRegionSendSimple, CinematicDataStop, PingGetColor, AIWaveGetTimeSinceCombat, AnimClearAllBut, AIIsIgnoredByWave, DialogControlIsEnabled, RescueUnit2, HelpPanelEnableTechGlossaryButton, MakeMsgAnimBracketStop, TextureDumpDB, SetPositionH, AISetSpecificRebuildCount, TriggerQueuePause, AnimSetCompletion, MultiplyScale, ConversationCreate, ConvertBooleanToString, PingSetDuration, ConvertPresetToInteger, UnitBehaviorGetChargeUsed, UISetResourceTradingMajorStep, ConversationDataSaveNodeState, UnitTypePlacementFromUnit, MercenarySetRecentlyPurchased, ClearAnimationOnDoodadsInRegion, PortraitSetBorderTexture, TransmissionLastSent, DataTableGetFixed, PortraitVisible, ConversationDataStop, StringToAbilCmd, PlanetSetMissionName, TriggerAddEventCameraMove, UnitCargoLastCreated, TriggerAddEventUnitChangeOwner, MoverStop, UserDataGetModel, TriggerDebugSetTypeFile, ChangeUnitDamage, Create, ClearAnimation, PingGetDuration, ActorScopeRefGet, ActorScopeRefSet, ActorRefGet, ActorRefSet, DoodadFromId, BattleReportSetWorldText, BattleReportSetObjectiveTitle, BattleReportSetObjectiveText, BattleReportSetAchievementTitle, BoardTitleShow, BoardTitleSetText, BoardTitleSetColor, BoardTitleSetIcon, BoardTitleSetAlignment, BoardTitleSetClickable, CameraInfoFromId, TriggerAddEventCutsceneConversationLine, PathingModify, PathingUpdate, PathingReset, GameSetAbsoluteTimeRemaining, GameGetAbsoluteTimeRemaining, GameSetAbsoluteTimeRemainingPaused, GameGetAbsoluteTimeRemainingPaused, GameCheatIsAllowed, GameDataIsFullyDownloaded, IntLoopBegin, IntLoopStep, IntLoopDone, IntLoopEnd, PlayerGroupLoopBegin, PlayerGroupLoopStep, PlayerGroupLoopDone, PlayerGroupLoopEnd, UnitGroupLoopBegin, UnitGroupLoopStep, UnitGroupLoopDone, UnitGroupLoopEnd, Marker, MarkerCastingPlayer, MarkerCastingUnit, MarkerSetCastingPlayer, MarkerGetCastingPlayer, MarkerSetCastingUnit, MarkerGetCastingUnit, MarkerSetMatchFlag, MarkerGetMatchFlag, MarkerSetMismatchFlag, MarkerGetMismatchFlag, MercenarySetTooltipText, TriggerAddEventMovieStarted, TriggerAddEventMovieFinished, OrderSetAbilityCommand, OrderSetPlayer, OrderSetTargetPlacement, OrderSetTargetPoint, OrderSetTargetUnit, OrderSetTargetPassenger, OrderSetFlag, PlayerModifyPropertyFixed, PlayerGetPropertyFixed, PlayerColorName, PlayerBeaconClearTarget, PlayerBeaconIsAutoCast, PlayerBeaconIsFromUser, PlayerBeaconIsSet, PlayerBeaconGetTargetPoint, PlayerBeaconGetTargetUnit, PlayerBeaconSetAutoCast, PlayerBeaconSetTargetPoint, PlayerBeaconSetTargetUnit, PlayerBeaconAlert, PlayerBeaconGetNumAllies, PlayerBeaconGetAllyPlayerId, PlayerBeaconGetAllyText, PlayerBeaconSelectDropoff, PlayerBeaconRequestedMinerals, PlayerBeaconRequestedVespene, PlayerBeaconSetCustomBuildCount, PlayerBeaconSetCustomBeaconCount, PlayerBeaconSetCustomBuildInfo, PlayerBeaconSetCustomBeaconInfo, PlayerBeaconGetCurrentBuild, PointFromId, PointsInRange, RegionFromId, RegionSetOffset, RegionGetOffset, ResearchCategorySetPlayerGroup, ResearchCategorySetSlot, ResearchTierSetPlayerGroup, ResearchTierSetSlot, ResearchItemDestroyAll, ResearchItemSetPlayerGroup, ResearchItemSetSlot, SoundAttachUnit, TextExpressionSetToken, TextExpressionAssemble, TechTreeBehaviorProducedAbilCmd, TechTreeBehaviorProducedAbilCmdCount, TechTreeRequirementsEnabled, TechTreeUnitAliasCount, TechTreeUnitCountEx, TechTreeUnitProducedAbilCmd, TechTreeUnitProducedAbilCmdCount, TechTreeUnitProducesUnit, TechTreeUnitProducesUnitCount, TechTreeUnitProducesUpgrade, TechTreeUnitProducesUpgradeCount, TechTreeUpgradeProducedAbilCmd, TechTreeUpgradeProducedAbilCmdCount, TriggerCreate, TriggerFind, TriggerDestroy, TriggerResetCounts, TriggerQueueEnter, TriggerQueueExit, TriggerSkippableEnd, UnitFromId, UnitResetTeamColorIndex, UnitSetPropertyInt, UnitGetPropertyInt, UnitAbilityEffectInstantGetRange, UnitMarker, UnitMarkerAdd, UnitMarkerCount, UnitMarkerRemove, UnitOrderHasAbil, UnitIsHarvesting, UnitWeaponRange, UnitWeaponsPlaneTest, UnitFilter, UnitFilterStr, UnitGroupFromId, UnitGroupFilterThreat, UnitGroupTestPlane, UnitGroupNearestUnit, UnitRefFromUnit, UnitRefFromVariable, UnitRefToUnit, UIGameMenuItemVisible, UICustomMenuItemVisible, DebugString, DebugUnit, DebugInt, DebugFixed, DebugPoint, AIDisableAllScouting, AIHasHumanAlly, AIResetUserData, AISetUserString, AIGetUserString, AISetUserInt, AIGetUserInt, AIAddStringInt, AIGetTime, AIGetTotalStartLocs, AIGetGroundStartLocs, AIGetAirStartLocs, AIGetTotalTownLocs, AIGetGroundTownLocs, AIGetAirTownLocs, AIRandomVal, AINewChooseSubState, AISetSubStateChance, AISetSubStateChanceRace, AIChooseSubState, AIWantsMultipleTransport, AISetWantsMultipleTransport, AIGetNumMobileTransports, AINumEnemyBuildingsOnSharedIslands, AINumEnemyBuildingsOnOtherIslands, AIEnemyBuildingsOnlyOnOtherIslands, AIGetBestCreepSpot, AIAddDetectionDanger, AIDefaultSuspectDetectionDanger, AIAnyWorkersFleeingNearby, AIGetNumEnemies, AIGetNumAllies, AIGetEnemyRaceVal, AIPlacementNearbyFindTest, AIAddToExtraScoutGroup, AIOfferNewScout, AIAddHealer, AIGetDropoffWithFewestGuards, AIHasNearbyAttackers, AIAnyAllyAttacking, AIBestAllyAttackPoint, AIAnyAllyNeedsDefending, AIBestAllyDefendPoint, AIIsObjectGroupUnit, AISetWantsToUpgrade, AISetUnitForceMover, AISetGroupForceMover, AIGetMainTown, AIUpdateMainTown, AIIsTownFull, AIGetTownEstablishedTime, AIHarvestBonus, AISetGasPeonCountOverride, AIGetHarvestableGasNumSpots, AIGetObstruction, AIHasNearbyOpenExpansion, AIClearCampaignScout, AIEarlyDefenseEnable, AIEarlyDefenseProps, AITechCountFixupSingle, AITechCountFixupEither, AITechCountFixupInOrder, AIResetCounterUnits, AICounterUnitSetup, AICounterUnitsSameTech, AICounterUnitsSameTechAdjusted, AICounterUnitsAnyTech, AIFoodCost, AIGetRallyPoint, AISetDefaultTownHall, AISetPowerBuilding, AISetCreepBuilding, AISetStockExtra, AISetStockFarms, AISetStockPeons, AINewTechStock, AITechStockAdd, AISetStockTechNext, AISetStockTechNextUnCap, AIClearLimitTech, AILimitTech, AIImportantTech, AILimitStockLarva, AIHasStock, AIHasStockFromTown, AIRemoveStockFromTown, AIReqAddSpecialMaker, AIEvalTacticalData, AICastCooldown, AISetCooldown, AITactCooldownAllow, AICooldownSetupAbil, AICastCooldownAbil, AISetCooldownAbil, AITactCooldownAllowAbil, AINearbyUnits, AIControlForceToMove, AIControlWantsToUnburrow, AIControlWantsToBurrow, AIControlForceUnburrow, AIUnitIsInCombat, AIGetHomePosition, AISawCloakedUnit, AICloakEvaluate, AISetMaxBestAttackersLimit, AITransportIgnore, AIWaveInfoScout, AIWaveDetectorCount, AIWaveGoal, AIWaveTargetMeleeDrop, AIWaveTargetMeleeDefend, AIWaveTargetGuardHomeUnit, AIWaveTargetGatherOPoint, AIWaveTargetGatherDPoint, AIWaveTargetGetUnit, AIWaveTargetGetUnitGroup, AIWaveGetTimeSinceRetreat, AIShouldHelpUserAlly, AIGetBestUserAllyHelpLocation, AIDefenseThreat, AISelfDefenseThreatEval, AIUnitAreaEvalRatio, AILastWaveEvalStaticRatio, AIWaveSetUserData, AIWaveGetUserData, AIWaveSetDeleteWhenEmpty, AIWaveMergeMelee, AIFindDropAttackTarget, AILastDropLocation, AILastDropGoal, AIGetNextDropTimeCheck, AISetNextDropTimeCheck, AILastAttackRatio, AILastAttackStartEval, AIAttackWaveAddUnits, AIAttackWaveSetTargetMeleeDrop, AIAttackWaveSetTargetMeleeDefend, AIAttackWaveClearWaypoints, AIGetBullyType, AISetFilterInCombat, AISetFilterLifeLost, AISetFilterLifePercent, AISetFilterLifeSortReference, AISetFilterCanAttackEnemy, AISetFilterCanAttackAlly, AISetFilterBehaviorCount, AISetFilterMelee, AISetFilterValidPassenger, AIFilterProduction, AIFilterCasters, AIFilterPathable, AIFilterGathering, AIGetBuildingGroup, AIGetClosestUnit, AIUnitGroupStrength, AIAllyEnemyRatio, AIIsFollowingUnit, AIGetPlayerGroup, AINearbyPlaneTest, AIUnitGroupHasRanged, AIUnitGroupHasMelee, AISetTacticalAttackTargetPoint, AISetTacticalAttackTargetUnit, AIUnitGroupGetValidOrder


Second, I am using GeSHi to write up specifications for the given language. This makes it easy to expand to new languages. I recently wrote a JASS and vJASS highlighter. I will be changing our current ones to that one, so all highlighting is done using GeSHi instead.

GeSHi supports lua, c++, c, Java and lots more out of the box. That is really neat. I remember Nestharus requested lua support, so that will come by itself when I set up this system for bbcodes.

If somebody is up to the job of writing a WurstScript highlighter for GeSHi it would be neat. I wouldn't mind doing it myself, though. I just need a list of the blocks used, the added types, new functions, if any, symbols and so on.
 
Last edited:
Level 4
Joined
Jul 18, 2009
Messages
81
tumblr_lx6t8rMfr51qa6g2s.jpg
 
Status
Not open for further replies.
Top