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Symphony's Village

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Symphony's village is a simple map which is melee.where it takes place in Melee Strategy/Risk,there are 2 sides maybe they will lose each other but everytime they can all fight together or against each other when symhony's village disappeared the war started all over but.. there will be 1 side or team or even winner

Feautures:
3 Goblin laboratory
10 player goldmines
1 Non-Player goldmine
Hardcore game,where most of the players need to cut trees or buy things or defeat monsters to go outside
credits:
Solo map-making by mohab500
Changelogs
0.1
Uploaded.
0.2:
made the terrain better .
added some Doodads to make place more beautiful.
Some creeps will now drop items.


Keywords:
Melee,Symphony's village,Wars
Contents

Symphony's Village (Map)

Reviews
13:05, 11th Feb 2014 Hell_Master: Map awaiting update with a rating of 1/5 (Unacceptable). See Shadow Fury's review here for the reasons why your map got such ratings: Shadow Fury's Review

Moderator

M

Moderator

13:05, 11th Feb 2014
Hell_Master: Map awaiting update with a rating of 1/5 (Unacceptable). See Shadow Fury's review here for the reasons why your map got such ratings: Shadow Fury's Review
 
Level 21
Joined
Nov 4, 2013
Messages
2,017
Very cheap melee map. Here are the main reasons:-

- The terrain is really bad. Completely flat and lacking of tile variation. I see that most of the map is Dirt. In addition, there is a strong lack of doodads. You used few doodads, most of them are trees
- Incorrect placement of a starting location. Look at the starting location at the top right corner, it goes on the trees which is wrong. It doesn't matter if when you start the game, it will be placed correctly, it's better if you place it correctly in the editor
- Creeps do NOT drop any item. This is a very crucial issue.
- Gameplay will be boring for some players. They will be blocked by trees while others will be free to battle. Can't see any Goblin Laboratory to fix this problem


Those issues are enough to let anybody think your map is poor. I'll give you some suggestions which I STRONGLY RECOMMEND to follow as your maps are always cheap

SUGGESTIONS:-
- Read TUTORIALS about terraining like:-
Beginners F.A.Q To Terraining
The Ultimate Beginners Terrain Tutorial
Advanced Terraining Tutorial
- Move the start location at the top right corner away from the trees
- The creeps MUST drop items
- Consider putting a Goblin Laboratory
- Next time you post your map, make sure it's good enough to be worth an approval


OVERALL RESULT:-
In conclusion, this map is dramatically cheap. You need URGENTLY to read many tutorials, not only about terraining, but also about how to make good descriptions and decent maps. You accumulated too much negative rep and you'll keep earning them if you keep posting these cheap maps. Sorry, but this gets 0.5/5 and my vote for REJECTION!
 
Level 5
Joined
Dec 12, 2013
Messages
46
Very cheap melee map. Here are the main reasons:-

- The terrain is really bad. Completely flat and lacking of tile variation. I see that most of the map is Dirt. In addition, there is a strong lack of doodads. You used few doodads, most of them are trees
- Incorrect placement of a starting location. Look at the starting location at the top right corner, it goes on the trees which is wrong. It doesn't matter if when you start the game, it will be placed correctly, it's better if you place it correctly in the editor
- Creeps do NOT drop any item. This is a very crucial issue.
- Gameplay will be boring for some players. They will be blocked by trees while others will be free to battle. Can't see any Goblin Laboratory to fix this problem


Those issues are enough to let anybody think your map is poor. I'll give you some suggestions which I STRONGLY RECOMMEND to follow as your maps are always cheap

SUGGESTIONS:-
- Read TUTORIALS about terraining like:-
Beginners F.A.Q To Terraining
The Ultimate Beginners Terrain Tutorial
Advanced Terraining Tutorial
- Move the start location at the top right corner away from the trees
- The creeps MUST drop items
- Consider putting a Goblin Laboratory
- Next time you post your map, make sure it's good enough to be worth an approval


OVERALL RESULT:-
In conclusion, this map is dramatically cheap. You need URGENTLY to read many tutorials, not only about terraining, but also about how to make good descriptions and decent maps. You accumulated too much negative rep and you'll keep earning them if you keep posting these cheap maps. Sorry, but this gets 0.5/5 and my vote for REJECTION!
is that all? iam sure i will fix that and then come again thank you for information
 
Level 28
Joined
Oct 28, 2011
Messages
4,759
A very important point that Shadow Fury missed on his review is your bad map aesthetic. Terrain, creep camps and neutral buildings should be fair and equal to all the players.

If you need some examples of melee map that shows great aesthetic then you can check the melee maps around here.

Notable melee maps by:

Ken-E
z.ky
BloodRaven
normalice
eubz
Remixer
and maybe mine
and Blizzard's melee maps (Yes, even though there are some people that might disagree, Blizzard's melee map is top notch.)

Not only you will learn the basics but you can also learn some clever tricks from our works.
 
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