Sword/Shield

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Aug 28, 2004
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I want ask how to make it:

If you buy a sword or shield (modeling bywc3search for example) how can i make so that after buy your hero hold it in his hand??
 
Special Effects is a action you have to find, its somewhere near the bottom.

So, basically, we'd do something like this:

Events - A unit acquires an item
Conditions - Unit type of acquiring item equal to (your unit)
Actions - Special effects - Attach special effects onto (your unit) on left hand using sword1.mdx
 
Conditions - Unit type of acquiring item equal to (your unit)


sry but i cant find it :cry:


The equal to (your unit)
 
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