- Joined
- Sep 21, 2020
- Messages
- 128
Just like the Reckoner that previously posted this one is also showing some texture problems in Hive 3d Viewer, but in game the textures seems fine to me

|
Matrices Model
|
Skin Weight Model
|
| This version contains a binary association (0, 1) of the vertices, so it is lighter and used for maps with less cinematics. - Takes up less storage. - Model has less fluidity in the mesh, which can give the impression of robotization. -Works with all versions of the game and in SD or HD mode. | This version contains a gradient association (0, 0.1, 0.2, ..., 0.9, 1) of the vertices, so it is havier and used for maps with more cinematics. - Model has more fluidity in the mesh, feels natural and organic shaped. - Takes up more storage. -Works with version 1.32 of the game or superior, works in SD or HD mode. |
|
Art - Animation - Walk Speed
|
405.00
|
|
Art - Death Time (seconds)
|
2.333
|
|
Art - Projectile Launch - X
|
12.00
|
|
Art - Projectile Launch - Y
|
0.00
|
|
Art - Projectile Launch - Z
|
95.00
|
| ◈Credits◈ |
| Character model belongs to World of Warcraft - Blizzard ® |
| Character was edited by Zaffar - edition includes: - Mesh number of polygons increased. - Texture repaint, recolor and resize. - Rigging, all the bones where renamed. - Animation, all existing animations where edited to fit diferent stand poses. |
| Creative Commons Attribution-Noncommercial-Share Alike 3.0 License |