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Supermen(women?)

Discussion in 'Requests' started by HeretoDLstuff, May 23, 2007.

  1. HeretoDLstuff

    HeretoDLstuff

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    EDIT: Ive saved you from reading the boring speech that use to be here.
    I was going to make a map about this in A thing ive made up, but this would require:
    1- Jaina, with flying animations
    2- Arthas with flying animations
    3- More important than Arthas , Admiral Proudmoore, again, with flying animations
    4- -Not as important- Priest with flying animations
    ANY models that would fit, with flying animations i would like, but those are most important.

    OR, I would like it if you could make A hole NEW model, with flying animations.

    I know this would probly be very hard, and I have almost 0% chance of it getting made, But if you made any of those, it would mean very much to me, and I would greatly appreciate it. Thanks In advance.
     
    Last edited: May 24, 2007
  2. ZerO.KitChen

    ZerO.KitChen

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    What is it for ?
    Can't you just change unit's Incidence Angle to -90 ?
     
  3. HeretoDLstuff

    HeretoDLstuff

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    No, as I said, he need animations. If this is waaay to hard, witch I allready assumed it was, Then ill have to do that. Even set his Incidence Angle to -90, youll see his animations look really lame....
     
  4. Chriz.

    Chriz.

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    I was bored, so I did this.
     

    Attached Files:

  5. HeretoDLstuff

    HeretoDLstuff

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    Its ok, better that nothing!! If you could do some others that would be great!! But the only other one I really need is jaina.

    EDIT: +rep!
     
  6. Chriz.

    Chriz.

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    That little animation was good enough?
     
  7. HeretoDLstuff

    HeretoDLstuff

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    Truth be told, anything is good enough is you could do more animations Id like it more though!:smile:

    EDIT: Sorry, my mistake this is awesome!!
     
  8. Mechanical Man

    Mechanical Man

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    Hey Chriz, great animation :thunbsup:

    You used fadi mounir's importer and modify a single animation like I did to Proudmore?
     
  9. HeretoDLstuff

    HeretoDLstuff

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    EDIT: LOL! My mistake sorry, it awesome! I didnt see the right animation, thats all! Just add attack one and it would be perfect!

    And also, the effect came out bad :(
     
  10. Chriz.

    Chriz.

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    What do you mean it's an effect attached? That's a completely custom animation.

    And yes Mech, that's right.
     
  11. HeretoDLstuff

    HeretoDLstuff

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    Chriz. it was a mistake, I did see the walk alternate you added!

    Im going to add pic of effect, if you cant see it.
     

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    • Hmm.jpg
      Hmm.jpg
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  12. Chriz.

    Chriz.

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    Yeah, I don't know what effect you are talking about.
     
  13. HeretoDLstuff

    HeretoDLstuff

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    I added screen shot to my other post, see?
     
  14. Chriz.

    Chriz.

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    I'll delete it, give me a second.

    EDIT: Fixed.
     

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    Last edited: May 24, 2007
  15. HeretoDLstuff

    HeretoDLstuff

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    That was a long second,lol.

    Much better, thanks...I could allmost say its perfect now, just one bug.
     
  16. Chriz.

    Chriz.

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    What bug?
     
  17. HeretoDLstuff

    HeretoDLstuff

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    Camera portrate is screwed up.
    (How every you spell it)

    It dosnt bother me much, but It might bother other people.

    edit: also, if he had attack flying animation and a flying stand animation, and a flying spell one would be best, but im lucky for this ^^
     
  18. Chriz.

    Chriz.

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    Use the in game Arthas Portrait.
     
  19. HeretoDLstuff

    HeretoDLstuff

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    How? I Imported youre model, it dosent auto use it the how do I make it?
     
  20. Chriz.

    Chriz.

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    Export the portrait model, and re-import it, and name it (nameoftheflyingarthasmodel)_portrait.