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Summon neutral hostile creatures

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Apr 8, 2006
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Base the spell off Channel targeting a point (prolly want to change the base order ID).
Then make a trigger similar to the following:
Actions
A Unit Channels an Ability
Conditions
Ability equal to Serpent Ward (Dummy)
Actions
Create 1 Serpent Ward for Neutral Hostile at (Point of Ability Cast)

Hope that helps ^^
 
There is no "Unit is summoned" however there is a "Unit summons a unit" but with that I can make so the summoner is turned neutral.

Any more ideas?

So you can't do this?
  • Trigger1
  • Events
    • Unit - A unit spawns a summoned unit
  • Conditions
    • (Unit-type of (Summoned unit)) Equal to Serpent Ward
  • Actions
    • Unit - Change ownership of (Summoned unit) to Neutral Hostile and Change Color
 
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