- Joined
- Feb 4, 2009
- Messages
- 1,314
I've done what is written there:
http://www.hiveworkshop.com/forums/f278/tower-turning-tutorial-33448/
to make my towers turn
(create a spellbook and insert a root ability with "turning enabeld: true" in it)
the problem:
one tower uses the diablo car model which won't stop playing it's alternate stand animation as long as the ability is added
I want the tower to play its attacking animation (unfortunately it is called "stand alternate" so it won't be played when attacking) -> solved by playing stand alternate animation everytime the tower tryes to attack and reset animation after some seconds
and I want the tower not to play its stand alternate animation
there might be a way to solve this without triggers so I'm asking here
http://www.hiveworkshop.com/forums/f278/tower-turning-tutorial-33448/
to make my towers turn
(create a spellbook and insert a root ability with "turning enabeld: true" in it)
the problem:
one tower uses the diablo car model which won't stop playing it's alternate stand animation as long as the ability is added
I want the tower to play its attacking animation (unfortunately it is called "stand alternate" so it won't be played when attacking) -> solved by playing stand alternate animation everytime the tower tryes to attack and reset animation after some seconds
and I want the tower not to play its stand alternate animation
there might be a way to solve this without triggers so I'm asking here