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Square model

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Oct 12, 2005
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281
Hmmm... Not sure... let me check once more
The model should just be: war3mapimported\Cube2.mdx
and the texture should be: Square.blp
Those are the exact paths it should be in the editor
EDIT: I see the problem... since it's 2d, if you're looking at it from the side, it appears invisible.
 
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