There are several spells I have been having difficulty creating. If someone could help me in any way i would be grateful.
Spell 1) I wanted all unis to be upgraded as another unit(x) came into play and remove the upgrade as the unit(x) left. Every time this unit(x) enters play it stacks up to upgrade 100. This upgrade was also saposed to be player specific, only the players units upgrade when the players unit(x) enters the map.
exmple: (X) enters play, Player 1 Forged Swords = +1.
(X) leaves play, Player 1 Forged Swords = -1.
Spell 2) I would like to know how to create a minimap ping or circle veiwable on the minimap when a player casts a spell locating a unit.
Spell 3) I would like to play a custom sound along with the action of something. I cant play spells unless i set a custom spell that has already bee played. I want to play a spell that has not yet been played. I dont understand this in the editor.
Spell 4) I would like to kno how to create a good leaderboard, similaR TO DOTA. if someone could send me a file w/ one i can read it and observe from someone elses perfection.
Spell 1) I wanted all unis to be upgraded as another unit(x) came into play and remove the upgrade as the unit(x) left. Every time this unit(x) enters play it stacks up to upgrade 100. This upgrade was also saposed to be player specific, only the players units upgrade when the players unit(x) enters the map.
exmple: (X) enters play, Player 1 Forged Swords = +1.
(X) leaves play, Player 1 Forged Swords = -1.
Spell 2) I would like to know how to create a minimap ping or circle veiwable on the minimap when a player casts a spell locating a unit.
Spell 3) I would like to play a custom sound along with the action of something. I cant play spells unless i set a custom spell that has already bee played. I want to play a spell that has not yet been played. I dont understand this in the editor.
Spell 4) I would like to kno how to create a good leaderboard, similaR TO DOTA. if someone could send me a file w/ one i can read it and observe from someone elses perfection.