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Spell

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Level 4
Joined
May 15, 2014
Messages
67
Hi, please can someone tell me is it possible to make a spell that will make some small area of water disappear when the spell is targeted on water? And if its possible, how?
 
Events - A unit starts the effect of an ability
Conditions - Ability being cast Equal to Raise Ground
Actions -
Set Temp_Point = Target location of ability being cast
If -
Walkability at Temp_Point Equal to Off
Floatability at Temp_Point Equal to On
Then -
Use the raise ground function (can't remember the name)
Else -


Something like that
 
Level 4
Joined
May 15, 2014
Messages
67
Found "Walkability" trigger... but still cant find raise ground function :/ i checked environments and all, and nothing.. :/ please, ill give rep :p
 
Last edited:
Level 12
Joined
Nov 3, 2013
Messages
989
  • Environment - Create a ChangeOverTime second Permanent crater deformation at pointVar with radius r and depth NegativeRealVar
 
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