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[General] Spawning Neutral

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May 30, 2018
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I guess it's not that hard to do, but still I have no idea how to do it. :p

How can I make it, that when a player buys a unit in a building and the units spawns, that the unit is allied but not controllable for the buying player :?

Thank you in advance.
 
  • Untitled Trigger 003
    • Events
      • Unit - A unit Sells a unit
    • Conditions
      • (Selling Unit) Equal to (Your building)
    • Actions
      • Unit - Change ownership of (Sold unit) to Player 23 (Emerald) (Or any player) and Change color
Hope this helped!
I added the conditions that The_Silent forgot. Don't forget to replace (Your building) with the building.
Is this working? @Mechcash
 
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