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spawning monsters

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amfetaminas

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amfetaminas

alright guys i need help. I placed in one of my regions a house and i want to make that a ghould would spawn near it every 10 seconds.If there is a way to do so please tell me
 
create a region near the house to look like the ghoul comes from the house.
then make a simple trigger:
  • Events:
    • Periodic Event - Every 10 seconds of the game
  • Conditions:
    • what cond you want
  • Actions:
    • Variable - Set TempPoint = Center of region you've created
    • Unit - Create 1 Ghoul for player x at TempPoint facing default building facing
    • Custom Script: call RemoveLocation(udg_TempPoint)
 
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