🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
When working with the war3map.wts file or GUI triggers (which is basically the same) you have to use the enter key. When directly working with JASS strings the enter key, \r\n and also \r and \n alone work fine.
When working with the war3map.wts file or GUI triggers (which is basically the same) you have to use the enter key. When directly working with JASS strings the enter key, \r\n and also \r and \n alone work fine.
Uhm it's an escape sequence.
GUI operated strings are most often saved in the war3map.wts file, the trigger string file. However the escape sequences are not parsed correctly but as normal separate characters. You still can edit the .wts file directly though.
If you specify a string directly in JASS there is no saving in the .wts file by default and those escape sequences work.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.