Hello i was trying to make a victory/defeat system to my map and i can't find a way to, because i got Two forces there.
Europe Force = Isn't Allied and got no Allied Victory(9 Players in there)
Zombie Force = Is Allied and got Allied Victory(3 Players in there)
So to win this game a player of the europe force just need to kill all others? So i just need to set via triggers the defeat conditions?
And i need to detect when a player wins to show a multiboard with all collected data through the game and play a "KICK-ASS" music.
Thanks! 
Europe Force = Isn't Allied and got no Allied Victory(9 Players in there)
Zombie Force = Is Allied and got Allied Victory(3 Players in there)
So to win this game a player of the europe force just need to kill all others? So i just need to set via triggers the defeat conditions?
And i need to detect when a player wins to show a multiboard with all collected data through the game and play a "KICK-ASS" music.
