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Something Simple

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something like this should work just make sure u add the conditions for the units u want to deal damage like this. and make sure it doesnt make an infinite loop.

  • Untitled Trigger 001
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • (Percentage life of (Triggering unit)) Less than or equal to 40.00
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Order (Attacking unit) to Attack (Triggering unit)
      • Trigger - Turn on (This trigger)
 
Level 7
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Jan 22, 2013
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sry about tht i put the wrong action in there use this one and it should work.

  • Unit - Cause (Attacking unit) to damage (Triggering unit), dealing 35.00 damage of attack type Chaos and damage type Normal

You should be mimicking the Damage type of the original attack, or if its a spell it should deal spell damage.
 
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