• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Something similiar to Orc Glads

Status
Not open for further replies.
Level 28
Joined
Jan 26, 2007
Messages
4,789

  • Attck-move
    • Events
      • Unit - A unit enters (Current camera bounds)
    • Conditions
    • Actions
      • Set loc[1] = (Player 1 (Red) start location)
      • Unit - Order (Triggering unit) to Attack-Move To loc[1]
      • Custom script: call RemoveLocation(udg_loc[1])
Something like this? (set the conditions/location to whatever you need).
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
ya that seems good, i would probably have to make multiple triggers if i have a team of ppl though right?
Not at all ^^

But before I can make the trigger, I need to know a few things:
- Does each player has a specific spawn that attacks him/her?
- Do those spawns spawn at a fixed location (do they always spawn at the same spot?)
 
Status
Not open for further replies.
Top