- Joined
- May 12, 2004
- Messages
- 31
Hey. I have some odd jobs that I can't finish. Nothing too bad. Basically just 'fixes'.
1. I'd like an hexagonical pad. Maybe 500 wide at the flats, and 200 tall, walkable. texture would be a solid color. Lets say, white. Ryoko TD has minigames, and I want to make a game where the pads change colors (through triggers) and drop down. Player have to run off it or they die.
2. A cube. Say again, 500x500. Each side would have the same texture. Then I could make a box with the same picture on all sides. Picture is irrelevent. Can the cube spin like a power up?
3. I have an image model where I put images into the map. However, the model 0 is at the bottom left, and not the center. It can't be selected in the editor; just window selected. It has four vertexes.
4. I am using the UD racer, but the skin with player color selections crashes the game. I saved the TGA with no selections. But, all the vehicles are the same color. I would like all the windows the player color. Oddly enough, the texture file is TGA, and not blp. I edited the mdl version and change it, but it didn't work.
4. The UD-Racer has no 'origin' attachment. No special effects. It needs an origin.
You can see the map here. There are two pictures.
http://www.thehelper.net/forums/showthread.php?s=&threadid=12445
It even shows the image I am using in the square.
This is a serious map and a lot of work is going into it. I'd apreciate any participation. I do just about everything myself but modifying models. I am also the moderator of our forum, and creator of our tutorial site.
1. I'd like an hexagonical pad. Maybe 500 wide at the flats, and 200 tall, walkable. texture would be a solid color. Lets say, white. Ryoko TD has minigames, and I want to make a game where the pads change colors (through triggers) and drop down. Player have to run off it or they die.
2. A cube. Say again, 500x500. Each side would have the same texture. Then I could make a box with the same picture on all sides. Picture is irrelevent. Can the cube spin like a power up?
3. I have an image model where I put images into the map. However, the model 0 is at the bottom left, and not the center. It can't be selected in the editor; just window selected. It has four vertexes.
4. I am using the UD racer, but the skin with player color selections crashes the game. I saved the TGA with no selections. But, all the vehicles are the same color. I would like all the windows the player color. Oddly enough, the texture file is TGA, and not blp. I edited the mdl version and change it, but it didn't work.
4. The UD-Racer has no 'origin' attachment. No special effects. It needs an origin.
You can see the map here. There are two pictures.
http://www.thehelper.net/forums/showthread.php?s=&threadid=12445
It even shows the image I am using in the square.
This is a serious map and a lot of work is going into it. I'd apreciate any participation. I do just about everything myself but modifying models. I am also the moderator of our forum, and creator of our tutorial site.