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Some issues

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I have some issues when I host my maps in LAN. Havent tried Bnet yet. For one thing, when my map ends, the players on it have a black screen for many minutes that they have to ctrl + alt + del to get out of. Secondly, I get critical errors a lot, which cause me to crash and say:

Critical error
not enough storage available to process this command

blahablahhablah

then it says something about Handle2AgentReg (?AUHande2AgentReg?) or something along those lines. Does anyone know why this would happen?
 
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you've obviously created a leak somewhere in the map intialization or close to. Maybe you should post some of your triggers that have loops or region commands?
 
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@unscrewed Thats completely irrelevant... I host with one of my computers that has 512 and it hosts just fine... Its all about how the ram/cpu usage is. He didnt ask how much ram he should have, and the ram is defiantly enough.
 
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I know about memory leaks and have done much to prevent them, anything that referances a point or unit group is set to either LeakPoint or LeakGroup. I'll post triggers in a bit.

Attached map to this post, its a DotA-style map.

Thx in advance if anyone's willing to take time out of their day to check it out :D!
 

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