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Slower Animation

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I'm trying to make a bird critter based off the hawk. I wanted to make something that adds to the atmosphere just flying around the area.

Thing is, I've downscaled the unit, gave it a 'slower' movement speed and it still flaps its wings like crazy and it's so unnatural, it ruins its primary purpose.

How do I make the bird 'glide' around with just momentary flaps in between and not make it look like it's being chased by something. I have seen something similar to other maps but unfortunately I couldn't pry it open to learn because of map protection.
 
You could change its animation speed with triggers. I think it’s just under animation - change animation speed or something like that.
 
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