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Skeletal Bandit

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Version 2:
Added defend animations
fixed the shoulder pads

Version 2.5:
fixed unused and warnings
made helmet and shoulder pads twosided

Credits to Villagerino for template





Keywords:Skeleton,Skeletal,Bandit,Creep,Undead,Skeleton Bandit,Skeletal Bandit,Bandit Skeletal,Bandit Skeleton
Previews
Contents

Portrait (Model)

Skeletal BanditV2.5 (Model)

Reviews
ILH
ILH
Nice changes, but now the death sound and footprint event object have no keyframes in it. Please fix it.
Level 27
Joined
Dec 6, 2022
Messages
655
the concept of the model is good,
but you could use the usual skeleton from the villagerino skeleton pack as a basis (there the usual skeleton has shield animations).
And also the skeleton's right arm (shoulders) looks invisible.Maybe you made the bandit material no two-line
 
the concept of the model is good,
but you could use the usual skeleton from the villagerino skeleton pack as a basis (there the usual skeleton has shield animations).
And also the skeleton's right arm (shoulders) looks invisible.Maybe you made the bandit material no two-line
Just was about to say the same that @Daslzak should set the Bandit Material layer in Magos as Two-Sided in both Portrait and the model so he won't have transparent helmet inside and in shoulderpads 👍
 
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