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Simple Edit for some models and icons

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Apr 24, 2012
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I would like to request simple edits on some models :)

1) Orb of Fire
- Currently, when destroying this model it takes 5 seconds or so to be removed, unlike Orb of Frost and Orb of Lightning. What I want is this model to be removed instantly after destroying it.

2) Thunder Clap and Far Seer Missile
- on Thunder Clap, remove the terrain crack and also recolor the model from blue glow to pink/purple glow.
- Same glow edit like Thunder Clap

3) Shockwave
- Recolor the wave to a bluish white color(something like the Far Seer missile glow).

4) This icon:
153325-albums2005-picture15670.jpg

This Blizzard icon doesn't have a DISBTN version, please make one :)


[edit]
5) Any of the building fire attachments
- can you give me a simple frosty effect by editing one of those fire attachments?
 
Last edited:
Hey, you are here since 2012, you should know the https://www.hiveworkshop.com/forums/tools-560/button-manager-v1-8-2-a-116280/ ;)
It can generate all kind of icon types of wc3 and even custom ones.


As for the building fires, their paths are:
Environment\LargeBuildingFire\LargeBuildingFire0.mdx
Environment\LargeBuildingFire\LargeBuildingFire1.mdx
Environment\LargeBuildingFire\LargeBuildingFire2.mdx
Environment\NightElfBuildingFire\ElfLargeBuildingFire0.mdx
Environment\NightElfBuildingFire\ElfLargeBuildingFire1.mdx
Environment\NightElfBuildingFire\ElfLargeBuildingFire2.mdx
Environment\NightElfBuildingFire\ElfSmallBuildingFire0.mdx
Environment\NightElfBuildingFire\ElfSmallBuildingFire1.mdx
Environment\NightElfBuildingFire\ElfSmallBuildingFire2.mdx
Environment\SmallBuildingFire\SmallBuildingFire0.mdx
Environment\SmallBuildingFire\SmallBuildingFire1.mdx
Environment\SmallBuildingFire\SmallBuildingFire2.mdx
Environment\UndeadBuildingFire\UndeadLargeBuildingFire0.mdx
Environment\UndeadBuildingFire\UndeadLargeBuildingFire1.mdx
Environment\UndeadBuildingFire\UndeadLargeBuildingFire2.mdx
Environment\UndeadBuildingFire\UndeadSmallBuildingFire0.mdx
Environment\UndeadBuildingFire\UndeadSmallBuildingFire1.mdx
Environment\UndeadBuildingFire\UndeadSmallBuildingFire2.mdx

If I am not mistaken these are the attachments used for the sprite effects of damaged buildings.
I recommend you to get https://www.hiveworkshop.com/forums/tools-560/war3-model-editor-62876/ to search for models and paths.
As for sprite models, there is an effect in the Effects tab of the Object Editor.
One is for example 'Xfos', the one for the Orc buildings.
Dependent on your needs these paths should be fine to use.


The orb of fire attachment model has no death animation.
In difference to what you requested I added one, this one should disappear immediatly when destroyed.
The death animation is responsible for an effect to be played properly.
As you noted, the effect takes a second or something to be removed,
since it has no death animation.
 
Last edited by a moderator:
You would need to define what you would like to achieve.
From what I interpreted, you would like the sprite attachment to become an attachment for a unit ?
Simply attach it to an attachment point using the paths.
I don't know what you mean with 'frosty effect'.
 
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