ATTENTION!!!
PLEASE SET THE MUSIC VOLUME TO 100% AND MAKE SURE YOUR SPEAKERS ARE NICE AND LOUD!!!
The music isn't quite as loud as it should be, and this cinematic is all about the music

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Anyways here's some info about this cinematic. It was just a tiny project I decided to put together and publish. All in all it took me about 8 hours from staring at a blank map, all through terraining and triggering, past mixing the music and sound effects all the way to the finished cinematic. The main reason I did it was I had a few ideas for the cinematic and I have also never published any of my cinematics before. I've made MANY cinematics, but never published them or showed them to others. Most of them just went by the wayside, lost or deleted. But finally, I decided I should make and publish at least ONE of my projects, even if it is fairly late

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So that's where this map stemmed from, it's a quick little cutscene which demonstrates the importance of atmosphere and how vital things like sound, music, sky and lighting are. There are no characters, it is simply an atmopsheric work.
It involves a village, once happy and functional, which harboured a dark secret. The evil from the secret eventually started affecting the town, creeping up from the darkness to poison and pollute the village and its people. With its nature amplified, it extended through the town, evil and powerful, and upturned the place, plunging it into blackness. Now, only echoes and blood stains remain, serving as reminders of the evil that overtook this simple village. Want specifics? Watch the cinematic and figure itout for yourself

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And I'm sorry for the size of the map, the background music and sound effects are vital and large. But I tried to compact it as much as possible, hopefully you'll download it and find it worth the megabytes

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Feel free to give me feedback, constructive criticism is fine too. But please nothing stupid like "so boring, where are the characters? There's no story!" I'll just ignore them haha. Watch it and think before commenting, it's not meant to be an epic tale of brave knights fighting waves of ghouls to rescue some damsel in distress. It's aimed at being a simple yet powerful piece with a deep tone and a mood of isolation. And remember that this was just a quick little project of mine, there will probably be a million little things you can knit-pick about so dw I am aware of most of them I know it's far from perfect, I just decided to get it out there

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Oh and I know I used custom units instead of custom doodads for some of the objects in the editor. Why? Sometimes I wanted them to have unit properties, sometimes I wanted to change their animation speed etc. But the bottom line is, I just wasn't thinking haha. It has been a while since I made a cinematic, or even used the World Editor and I was doing things fairly quickly, focusing more on the end result rather than the little details hehe

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Enjoy!!
EDIT: Added a minimap preview image
EDIT: Reduced size greatly by cutting down audio quality. Noticeable quality decrease but I guess for convenience it's better
Keywords:
dark, atmospheric, cinematic, cutscene, silent, memory