Hi, guys. Its me again. I have learned how to attach sound attack to models.
But here's the problem. Let say when this unit will uses its gun to attack the ground unit, but uses missile to attack the air units. Since the model is imported, therefore I attach the machine-gun attack sound to this Apache. However, when using missiles, I can hear the Apache unnecessarily play its machine-gun firing sound, which it shouldn't happen.
So, how to make it such that the non-machine gun attack will stop playing its attached attack sound to the model?
But here's the problem. Let say when this unit will uses its gun to attack the ground unit, but uses missile to attack the air units. Since the model is imported, therefore I attach the machine-gun attack sound to this Apache. However, when using missiles, I can hear the Apache unnecessarily play its machine-gun firing sound, which it shouldn't happen.
So, how to make it such that the non-machine gun attack will stop playing its attached attack sound to the model?