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I ported this model from World of Warcraft. It features Senegos, leader of the Azurewing.
Lore: "Senegos was a blue wyrm who was apparently the oldest non-Aspect dragon left alive. He was the leader of the Azurewing, the Azsunan brood of the blue dragonflight, watching over them at the Azurewing Repose. Apparently at peace with his age, Senegos was a calm, wise, and jovial individual. He had little patience for those he considered untrustworthy but seemed to enjoy the company of mortals."
Renamed his animations correctly
Rescaled to have the same scale as a Warcraft 3 Dragon
Adjusted portrait camera, fixed attachment points and particle settings
Optimized the model and his textures
Set the speed for some of his animations (Walk, Spell Slam) higher to fit Warcraft 3
Note:
To use Flying Animations instead you need to add a new String to Art - Required Animation Names called Alternate in the Unit Editor so it reads: Art - Required Animation Names: Alternate
Hello friend, how can I use the flight animation because I tried it with another model of yours and nothing, and where do I have to put the alternative animation in the editor, please?
Hello friend, how can I use the flight animation because I tried it with another model of yours and nothing, and where do I have to put the alternative animation in the editor, please?
Open the model with Mdlvis 1.41 ,select Modules -> Animations in the top left Menu
Select Anims in the new menu, still located on the top left side
On the top right side Panel where it says Current sequence - select Walk Alternate and Delete it -> Save model and done
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