I'm having trouble with a segfault at map initialisation, and have narrowed it down to this chunk of code:
Edit: solved by making the loop "1 to Game - Number of players". No delete button for this thread.
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Actions
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For each (Integer A) from 0 to 11, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Player((Integer A))) slot status) Equal to Is playing
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numLosses[(Integer A)] Greater than or equal to NUMCAPTURESTOLOSE
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Then - Actions
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Game - Defeat (Player((Integer A))) with the message: Defeat!
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Else - Actions
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Edit: solved by making the loop "1 to Game - Number of players". No delete button for this thread.
Last edited: