- Joined
- Mar 31, 2012
- Messages
- 169
Using years of Brood War terraining experience and blizzard's own campaign maps for reference, I'm developing detail-oriented terrain for campaign missions and I'm seeking feedback. I'll be posting screenshots of my efforts, along with a brief write-up of the biome and the intended effect of the terrain pieces. You don't need to be a cartographer to post feedback, either - I'm looking for any constructive input that will allow me to create great terrain. If I'm on the right track, I want to know that so I can stay on that track; similarly, if I'm doing something wrong, I'd like to correct that mistake as soon as possible.
Please let me know what you think. I look forward to hearing from all of you.
Aiur - Lonely, overgrown temple
This out-of-the-way temple is perfect for a band of insurgent protoss to hide out. With nature enveloping the structure in the centuries since the Aeon of Strife, the location of this old shrine was soon forgotten by much of the Conclave, allowing trespassers and squatters to have free reign over the temple grounds.
The inspiration came from the desire to create a believable hideout for a group of dissident protoss. As they are a grim reminder of the loss the protoss race suffered during the Aeon of Strife, the Conclave is unlikely to have retaken many of their ancient temples, even centuries after the conflict's conclusion - but a lack of groundskeeping has come at a cost. The temple is overgrown, its effigies in disrepair and its foundations riddled with flora and fauna. While not quite a respectable place to call home, the shrine's central courtyard is shrouded in trees and old statues, creating a thick fog that further improves the secrecy of the region.
As this map is my current focus, I'll continue updating the thread with additional screenshots as I complete more areas. Thanks again for taking a look and seeing what I have to offer. I hope to use the feedback I gain here to improve my terraining capabilities. Cheers.
Please let me know what you think. I look forward to hearing from all of you.
Aiur - Lonely, overgrown temple

This out-of-the-way temple is perfect for a band of insurgent protoss to hide out. With nature enveloping the structure in the centuries since the Aeon of Strife, the location of this old shrine was soon forgotten by much of the Conclave, allowing trespassers and squatters to have free reign over the temple grounds.

The inspiration came from the desire to create a believable hideout for a group of dissident protoss. As they are a grim reminder of the loss the protoss race suffered during the Aeon of Strife, the Conclave is unlikely to have retaken many of their ancient temples, even centuries after the conflict's conclusion - but a lack of groundskeeping has come at a cost. The temple is overgrown, its effigies in disrepair and its foundations riddled with flora and fauna. While not quite a respectable place to call home, the shrine's central courtyard is shrouded in trees and old statues, creating a thick fog that further improves the secrecy of the region.
As this map is my current focus, I'll continue updating the thread with additional screenshots as I complete more areas. Thanks again for taking a look and seeing what I have to offer. I hope to use the feedback I gain here to improve my terraining capabilities. Cheers.