• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Scripts / Triggers for threat?

Status
Not open for further replies.
Level 3
Joined
Apr 29, 2009
Messages
32
Is there any script or trigger that makes the units in the game have threat?

So that a player can hold aggro and no one has to run away from the unit.

Thanks! :cool:
 
Level 19
Joined
Feb 25, 2009
Messages
2,004
Unit attacks and only attack the first target that approach into its aquistion range or has attacked it. Other units won't be attacked as long as the first attacked unit is alive.

Otherwise, neutral units somehow "bug" if they has passive ability "Poison" and they will attack everything until all units are poisoned...

You can create an system for the threat itself, no otherway to do it (I think)
And, theres not trigger function for "threat".
 
Status
Not open for further replies.
Top