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Script errorrs on empty map

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Level 4
Joined
Jan 25, 2009
Messages
42
the problem started today when i tried to save a new map i was working on. basicly, the map is completely empty so far with no custom stuff or any triggers (except for the default melee one). after i save the map, it says that there were script errors and it shows the compile log, with 4964 compile errors... at first i thought that the map might be corrupted or something so i opened a completely new one (with the default 64x64 lordaeron summer dirt map) and saved it and it showed the same message again... i tried deleting the melee init trigger but it doesnt do anything... :/

WITH MELEE INIT TRIG::
Code:
//===========================================================================
// 
// Just another Warcraft III map
// 
//   Warcraft III map script
//   Generated by the Warcraft III World Editor
//   Date: Fri Aug 14 14:09:52 2009
//   Map Author: Unknown
// 
//===========================================================================

//***************************************************************************
//*
//*  Global Variables
//*
//***************************************************************************

globals
    // Generated
    trigger                 gg_trg_Melee_Initialization = null
endglobals

function InitGlobals takes nothing returns nothing
endfunction

//***************************************************************************
//*
//*  Players
//*
//***************************************************************************

function InitCustomPlayerSlots takes nothing returns nothing

    // Player 0
    call SetPlayerStartLocation( Player(0), 0 )
    call SetPlayerColor( Player(0), ConvertPlayerColor(0) )
    call SetPlayerRacePreference( Player(0), RACE_PREF_HUMAN )
    call SetPlayerRaceSelectable( Player(0), true )
    call SetPlayerController( Player(0), MAP_CONTROL_USER )

endfunction

function InitCustomTeams takes nothing returns nothing
    // Force: TRIGSTR_002
    call SetPlayerTeam( Player(0), 0 )

endfunction

//***************************************************************************
//*
//*  Main Initialization
//*
//***************************************************************************

//===========================================================================
function main takes nothing returns nothing
    call SetCameraBounds( -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM) )
    call SetDayNightModels( "Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl", "Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl" )
    call NewSoundEnvironment( "Default" )
    call SetAmbientDaySound( "LordaeronSummerDay" )
    call SetAmbientNightSound( "LordaeronSummerNight" )
    call SetMapMusic( "Music", true, 0 )
    call InitBlizzard(  )
    call InitGlobals(  )

endfunction

//***************************************************************************
//*
//*  Map Configuration
//*
//***************************************************************************

function config takes nothing returns nothing
    call SetMapName( "Just another Warcraft III map" )
    call SetMapDescription( "Nondescript" )
    call SetPlayers( 1 )
    call SetTeams( 1 )
    call SetGamePlacement( MAP_PLACEMENT_USE_MAP_SETTINGS )

    call DefineStartLocation( 0, -1920.0, 2112.0 )

    // Player setup
    call InitCustomPlayerSlots(  )
    call SetPlayerSlotAvailable( Player(0), MAP_CONTROL_USER )
    call InitGenericPlayerSlots(  )
endfunction



WITHOUT THE MELEE INIT TRIG::
Code:
//===========================================================================
// 
// Just another Warcraft III map
// 
//   Warcraft III map script
//   Generated by the Warcraft III World Editor
//   Date: Fri Aug 14 14:20:37 2009
//   Map Author: Unknown
// 
//===========================================================================

//***************************************************************************
//*
//*  Global Variables
//*
//***************************************************************************

globals
endglobals

function InitGlobals takes nothing returns nothing
endfunction

//***************************************************************************
//*
//*  Players
//*
//***************************************************************************

function InitCustomPlayerSlots takes nothing returns nothing

    // Player 0
    call SetPlayerStartLocation( Player(0), 0 )
    call SetPlayerColor( Player(0), ConvertPlayerColor(0) )
    call SetPlayerRacePreference( Player(0), RACE_PREF_HUMAN )
    call SetPlayerRaceSelectable( Player(0), true )
    call SetPlayerController( Player(0), MAP_CONTROL_USER )

endfunction

function InitCustomTeams takes nothing returns nothing
    // Force: TRIGSTR_002
    call SetPlayerTeam( Player(0), 0 )

endfunction

//***************************************************************************
//*
//*  Main Initialization
//*
//***************************************************************************

//===========================================================================
function main takes nothing returns nothing
    call SetCameraBounds( -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM) )
    call SetDayNightModels( "Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl", "Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl" )
    call NewSoundEnvironment( "Default" )
    call SetAmbientDaySound( "LordaeronSummerDay" )
    call SetAmbientNightSound( "LordaeronSummerNight" )
    call SetMapMusic( "Music", true, 0 )
    call InitBlizzard(  )
    call InitGlobals(  )

endfunction

//***************************************************************************
//*
//*  Map Configuration
//*
//***************************************************************************

function config takes nothing returns nothing
    call SetMapName( "Just another Warcraft III map" )
    call SetMapDescription( "Nondescript" )
    call SetPlayers( 1 )
    call SetTeams( 1 )
    call SetGamePlacement( MAP_PLACEMENT_USE_MAP_SETTINGS )

    call DefineStartLocation( 0, -1920.0, 2112.0 )

    // Player setup
    call InitCustomPlayerSlots(  )
    call SetPlayerSlotAvailable( Player(0), MAP_CONTROL_USER )
    call InitGenericPlayerSlots(  )
endfunction
 
Level 2
Joined
Aug 15, 2009
Messages
8
If I were you I would just reinstall the software. I'm assuming that you're using JNGP, right?
 
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