🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
The helmet area stretches in an horrible way.
The axe area is even smaller than the pickaxe for the worker, just blurred gray and white pixels. Unskinnable.
Best part that maintains definition is the chest.
Glad this isn't a main unit.
Finally i 'm done with those, now i can concentrate on more inspiring models to reskin for the Runic race.
--- My skins are a public resource but, please, credit me if you use them in your custom maps/campaigns/models/projects of all sort. Thank you.
Keep making these, please. They might be a great asset to my upcoming campaign. Already had in mind where to put them, so yeah, the more variety of units the better!
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