- Joined
- Jul 31, 2010
- Messages
- 5,259
I'm actually making 2 spells(or better yet items) that purchases 500 gold and 500 lumber for owner of unit:
[if GENERAL-only solution]the problem about this is that when I use the "item" standard version, it drops it since it is an item, but when you change it into a unit ability it doesn't show up in-game.
[if TRIGGER-only solution] if a player doesn't have enough resource to purchase/cast it, it won't work like for an example: cast 500 gold for 500 lumber, if the player doesn't have 500 lumber, then nothing happens, so anyone can help?
here's a pic about it:
[if GENERAL-only solution]the problem about this is that when I use the "item" standard version, it drops it since it is an item, but when you change it into a unit ability it doesn't show up in-game.
[if TRIGGER-only solution] if a player doesn't have enough resource to purchase/cast it, it won't work like for an example: cast 500 gold for 500 lumber, if the player doesn't have 500 lumber, then nothing happens, so anyone can help?
here's a pic about it: