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Replicating a Parasite 2 Trigger

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Hiya, just trying to replicate the Parasite 2 bomb trigger... for those who know what i'm talking about. Would anyone know where I should start?
 
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Ok,
There is an item you can buy from a vendor (bomb vendor). You set it down, it is down there for a limited amount of time with permanent invisibility. It has an ability called "detonate". After you click detonate it does a 3-2-1 countdown. Then it explodes knocking all units in all directions (if the unit survived, there is an item that gives spell immunity and also somehow makes them immune to bombs if used) while creating debris in random parts of the area it exploded, and it also creates a unit which is simply called fire (it has immolation, seems to have a timer and expires after a time, but creating a smaller version of itself and less damage, until the flame goes out. I could probably figure out the fire part)
If the bomb is set and the player never detonates it, it can expire and explode without a detonation timer (3-2-1).

If this explanation was unclear let me know and i'll try to clarify a little bit more.
 
Level 5
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Ok,
There is an item you can buy from a vendor (bomb vendor). You set it down, it is down there for a limited amount of time with permanent invisibility. It has an ability called "detonate". After you click detonate it does a 3-2-1 countdown. Then it explodes knocking all units in all directions (if the unit survived, there is an item that gives spell immunity and also somehow makes them immune to bombs if used) while creating debris in random parts of the area it exploded, and it also creates a unit which is simply called fire (it has immolation, seems to have a timer and expires after a time, but creating a smaller version of itself and less damage, until the flame goes out. I could probably figure out the fire part)
If the bomb is set and the player never detonates it, it can expire and explode without a detonation timer (3-2-1).

If this explanation was unclear let me know and i'll try to clarify a little bit more.
So the bomb, its placed has a say, 2 minute time on the floor to stay. It has an ability you can click, which if you do is like a switch that sets it off and says 3 2 1. When it explodes, it knocks back all units in the detonation area, and any survives are immune to any future bombs(. . . .How stupid?) and then creates debris all over the place, such as rocks, and also leaves an fiery area that damages for a small time, correct?
 
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Ya, everything except the surviving bombs in the future.. I'm sorry I meant to say that there is an item called "thermal shield" that can give you immunity to bombs for 30 seconds, which is an item with 3 charges. Usually people get knocked back with those on, or those with enough hit points, luck, or not too close to the explosion can get knocked back as well.
 
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Ya, everything except the surviving bombs in the future.. I'm sorry I meant to say that there is an item called "thermal shield" that can give you immunity to bombs for 30 seconds, which is an item with 3 charges. Usually people get knocked back with those on, or those with enough hit points, luck, or not too close to the explosion can get knocked back as well.

I can do all of this, or help you with it, down to the debris part. It's not that I can't, because it seems fairly easy, but I'm just tired at the moment, and your probably the last person I'm going to help. I'll open WE and get you started, but I'm not going to do it all for you.

EDIT: So its an ITEM that places the mine, or an ability that places it?
 
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Its an item, kind of like a ward item (temporary and a permanently invisible item set by an item)
 
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When its placed it becomes a unit with permanent invisibility, it has the ability "detonate".
When detonate is clicked it has a 3-2-1 countdown and then it explodes. If detonate was never pressed by the player and it expires, there is no countdown and it simply explodes with no warning.
 
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When its placed it becomes a unit with permanent invisibility, it has the ability "detonate".
When detonate is clicked it has a 3-2-1 countdown and then it explodes. If detonate was never pressed by the player and it expires, there is no countdown and it simply explodes with no warning.
I'll make it like so, and let you go on from a demo map and do whatever you want with it.

An item that places a bomb that has a 180 second duration. If a unit enters its area, it explodes leaving fire for 30 seconds. If the detonate ability is pressed, above it shows a 3-2-1 and then explodes, also leaving fire. If the 180 second duration passes without a unit stepping on it or detonate being fired off, it just explodes and leaves fire, no countdown.
 
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Sorry, tryin my best to describe it haha.
Do you mind if I finish in the morning? Its almost 2 AM at my place, and I've been working all day. I can finish it now, but if it isn't urgent, I'd advise letting finish it when my eyes aren't blurry and I honestly know what I'm doing. Your choice, I don't really mind staying up but it wouldn't hurt to get some rest after working 9AM to 11PM...
 
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Whats funny; I'm dead serious. I'm a mechanic and today was like wqe0ijgwsado9fdsighn. I tell you, some people don't know their radiator pipes from their gas pipes. I haven't even taken a shower; Which I'm about to. I've already got a major start:

I've gotten as far as:
• Making the dummy abilities
• Making the trigger that has the event of the bomb being placed and setting the location of its placement as well as giving it its 200 second expiration timer.
• Starting the trigger that's for the detonation
• Starting the trigger that leaves the after-effect of flame and debris.

I'm going to finish the detonation and revise the placements, and give you a demo map to go off of.

Lastly, If your wondering how I did those little dots, press alt + 7 and release both. Alt + #'s gives you funny symbols. Alt + 0134 is a little cross thing.

I'm easily entertained, x.x.
 
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thanks for helping me!
Lol and hope you get some good rest!
I'm going to wake up and probably go straight to work on finishing this after breakfeast and coffee. And yes I said breakfeast, because breakfast is a small meal and is not what i have; I eat what four can and I don't weigh a pound over 175. Talk about metabolism, any who, night murza and try to come up with a few triggers of this on your own and I'll look at them and help you. I'll still give you a completed demo, but I like to see that your at least learning, haha.
 
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Well I've managed to replicate the Units, items, and a trigger for the countdown (where it shows the 3-2-1 in floating text).
 
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